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26 lines
677 B
C++
26 lines
677 B
C++
#ifndef slic3r_GUI_FilamentBitmapUtils_hpp_
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#define slic3r_GUI_FilamentBitmapUtils_hpp_
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#include <wx/bitmap.h>
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#include <wx/colour.h>
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#include <vector>
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namespace Slic3r { namespace GUI {
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enum class FilamentRenderMode {
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Single,
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Dual,
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Triple,
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Quadruple,
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Gradient
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};
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// Create a colour swatch bitmap. The render mode is chosen automatically from the
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// number of colours unless force_gradient is true.
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wxBitmap create_filament_bitmap(const std::vector<wxColour>& colors,
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const wxSize& size,
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bool force_gradient = false);
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}} // namespace Slic3r::GUI
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#endif // slic3r_GUI_FilamentBitmapUtils_hpp_
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