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synced 2026-02-02 09:58:41 +03:00
Updated to 1.9.5, and optimize calibration and device
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@@ -63,6 +63,14 @@ wxBitmap create_scaled_bitmap(const std::string& bmp_name, wxWindow *win = nullp
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const bool menu_bitmap = false, const bool resize = false,
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const bool bitmap2 = false,// for create_scaled_bitmap2
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const std::vector<std::string>& array_new_color = std::vector<std::string>());
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//y33
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wxBitmap create_scaled_bitmap_of_login(const std::string& bmp_name, wxWindow* win = nullptr,
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const int px_cnt = 16, const bool grayscale = false,
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const std::string& new_color = std::string(), // color witch will used instead of orange
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const bool menu_bitmap = false, const bool resize = false,
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const bool bitmap2 = false,// for create_scaled_bitmap2
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const std::vector<std::string>& array_new_color = std::vector<std::string>());
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//used for semi transparent material
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wxBitmap create_scaled_bitmap2(const std::string& bmp_name_in, Slic3r::GUI::BitmapCache& cache, wxWindow* win = nullptr,
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const int px_cnt = 16, const bool grayscale = false, const bool resize = false,
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