update resources

update resources
This commit is contained in:
QIDI TECH
2025-03-21 16:36:19 +08:00
parent 4386e44453
commit ffc9a88c31
55 changed files with 205210 additions and 197471 deletions

View File

@@ -0,0 +1,19 @@
#version 100
precision highp float;
const vec2 ZERO = vec2(0.0, 0.0);
uniform vec4 uniform_color;
// x = diffuse, y = specular;
varying vec2 intensity;
varying vec2 clipping_planes_dots;
void main()
{
if (any(lessThan(clipping_planes_dots, ZERO)))
discard;
gl_FragColor = vec4(vec3(intensity.y) + uniform_color.rgb * intensity.x, uniform_color.a);
}