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Merge prusa 2.6.1
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@@ -187,7 +187,9 @@ public:
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const AABBMesh &get_aabb_mesh() const { return m_emesh; }
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bool is_valid_intersection(Vec3d point, Vec3d direction, const Transform3d& trafo) const;
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// Given a point and direction in world coords, returns whether the respective line
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// intersects the mesh if it is transformed into world by trafo.
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bool intersects_line(Vec3d point, Vec3d direction, const Transform3d& trafo) const;
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// Given a vector of points in woorld coordinates, this returns vector
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// of indices of points that are visible (i.e. not cut by clipping plane
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