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update libslic3r
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@@ -18,18 +18,18 @@ namespace Slic3r {
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struct EmbossProjection{
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// Emboss depth, Size in local Z direction
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double depth = 1.; // [in loacal mm]
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double depth = 2.f; // [in loacal mm]//Modify By QDS 20241220
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// NOTE: User should see and modify mainly world size not local
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// Flag that result volume use surface cutted from source objects
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bool use_surface = false;
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bool operator==(const EmbossProjection &other) const {
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return depth == other.depth && use_surface == other.use_surface;
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double embeded_depth = 0.f; // for old depth
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bool operator==(const EmbossProjection &other) const {
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return depth == other.depth && use_surface == other.use_surface && embeded_depth == other.embeded_depth;
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}
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// undo / redo stack recovery
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template<class Archive> void serialize(Archive &ar) { ar(depth, use_surface); }
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template<class Archive> void serialize(Archive &ar) { ar(depth, use_surface, embeded_depth); }
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};
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// Extend expolygons with information whether it was successfull healed
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@@ -38,7 +38,77 @@ struct HealedExPolygons{
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bool is_healed;
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operator ExPolygons&() { return expolygons; }
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};
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namespace Emboss {
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// description of one letter
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struct Glyph
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{
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// NOTE: shape is scaled by SHAPE_SCALE
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// to be able store points without floating points
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ExPolygons shape;
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// values are in font points
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int advance_width = 0, left_side_bearing = 0;
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};
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// cache for glyph by unicode
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using Glyphs = std::map<int, Glyph>;
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/// <summary>
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/// keep information from file about font
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/// (store file data itself)
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/// + cache data readed from buffer
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/// </summary>
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struct FontFile
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{
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// loaded data from font file
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// must store data size for imgui rasterization
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// To not store data on heap and To prevent unneccesary copy
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// data are stored inside unique_ptr
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std::unique_ptr<std::vector<unsigned char>> data;
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struct Info
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{
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// vertical position is "scale*(ascent - descent + lineGap)"
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int ascent, descent, linegap;
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// for convert font units to pixel
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int unit_per_em;
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};
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// info for each font in data
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std::vector<Info> infos;
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FontFile(std::unique_ptr<std::vector<unsigned char>> data, std::vector<Info> &&infos) : data(std::move(data)), infos(std::move(infos))
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{
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assert(this->data != nullptr);
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assert(!this->data->empty());
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}
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bool operator==(const FontFile &other) const
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{
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if (data->size() != other.data->size()) return false;
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// if(*data != *other.data) return false;
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for (size_t i = 0; i < infos.size(); i++)
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if (infos[i].ascent != other.infos[i].ascent || infos[i].descent == other.infos[i].descent || infos[i].linegap == other.infos[i].linegap) return false;
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return true;
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}
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};
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/// <summary>
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/// Add caching for shape of glyphs
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/// </summary>
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struct FontFileWithCache
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{
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// Pointer on data of the font file
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std::shared_ptr<const FontFile> font_file;
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// Cache for glyph shape
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// IMPORTANT: accessible only in plater job thread !!!
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// main thread only clear cache by set to another shared_ptr
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std::shared_ptr<Emboss::Glyphs> cache;
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FontFileWithCache() : font_file(nullptr), cache(nullptr) {}
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explicit FontFileWithCache(std::unique_ptr<FontFile> font_file) : font_file(std::move(font_file)), cache(std::make_shared<Emboss::Glyphs>()) {}
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bool has_value() const { return font_file != nullptr && cache != nullptr; }
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};
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}
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// Help structure to identify expolygons grups
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// e.g. emboss -> per glyph -> identify character
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struct ExPolygonsWithId
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@@ -64,7 +134,6 @@ struct EmbossShape
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{
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// shapes to to emboss separately over surface
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ExPolygonsWithIds shapes_with_ids;
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// Only cache for final shape
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// It is calculated from ExPolygonsWithIds
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// Flag is_healed --> whether union of shapes is healed
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@@ -118,7 +187,7 @@ struct EmbossShape
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};
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// When embossing shape is made by svg file this is source data
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std::optional<SvgFile> svg_file;
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std::vector<float> text_scales;
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// undo / redo stack recovery
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template<class Archive> void save(Archive &ar) const
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{
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