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58
src/libslic3r/CutUtils.hpp
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58
src/libslic3r/CutUtils.hpp
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#ifndef slic3r_CutUtils_hpp_
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#define slic3r_CutUtils_hpp_
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#include "enum_bitmask.hpp"
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#include "Point.hpp"
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#include "Model.hpp"
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namespace Slic3r {
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const float CUT_TOLERANCE = 0.1f;
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struct Groove
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{
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float depth{0.f};
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float width{0.f};
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float flaps_angle{0.f};
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float angle{0.f};
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float depth_init{0.f};
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float width_init{0.f};
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float flaps_angle_init{0.f};
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float angle_init{0.f};
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float depth_tolerance{CUT_TOLERANCE};
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float width_tolerance{CUT_TOLERANCE};
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};
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class Cut {
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Model m_model;
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int m_instance;
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const Transform3d m_cut_matrix;
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ModelObjectCutAttributes m_attributes;
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void post_process(ModelObject *object, bool is_upper, ModelObjectPtrs &objects, bool keep, bool place_on_cut, bool flip);
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void post_process(ModelObject* upper_object, ModelObject* lower_object, ModelObjectPtrs& objects);
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void finalize(const ModelObjectPtrs& objects);
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public:
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Cut(const ModelObject* object, int instance, const Transform3d& cut_matrix,
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ModelObjectCutAttributes attributes = ModelObjectCutAttribute::KeepUpper |
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ModelObjectCutAttribute::KeepLower |
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ModelObjectCutAttribute::CutToParts );
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~Cut() { m_model.clear_objects(); }
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struct Part
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{
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bool selected;
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bool is_modifier;
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};
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const ModelObjectPtrs& perform_with_plane();
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const ModelObjectPtrs& perform_by_contour(std::vector<Part> parts, int dowels_count);
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const ModelObjectPtrs& perform_with_groove(const Groove& groove, const Transform3d& rotation_m, bool keep_as_parts = false);
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bool set_offset_for_two_part{false};
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}; // namespace Cut
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} // namespace Slic3r
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#endif /* slic3r_CutUtils_hpp_ */
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