mirror of
https://github.com/QIDITECH/QIDIStudio.git
synced 2026-02-02 18:08:51 +03:00
update
This commit is contained in:
22
resources/shaders/options_110.vs
Normal file
22
resources/shaders/options_110.vs
Normal file
@@ -0,0 +1,22 @@
|
||||
#version 110
|
||||
|
||||
uniform bool use_fixed_screen_size;
|
||||
uniform float zoom;
|
||||
uniform float point_size;
|
||||
uniform float near_plane_height;
|
||||
|
||||
float fixed_screen_size()
|
||||
{
|
||||
return point_size;
|
||||
}
|
||||
|
||||
float fixed_world_size()
|
||||
{
|
||||
return (gl_Position.w == 1.0) ? zoom * near_plane_height * point_size : near_plane_height * point_size / gl_Position.w;
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = ftransform();
|
||||
gl_PointSize = use_fixed_screen_size ? fixed_screen_size() : fixed_world_size();
|
||||
}
|
||||
Reference in New Issue
Block a user