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https://github.com/QIDITECH/QIDIStudio.git
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update slic3r
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@@ -8,6 +8,7 @@
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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#include <imgui/imgui.h>
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struct NSVGimage;
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@@ -54,6 +55,9 @@ public:
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static bool parse_color(const std::string& scolor, unsigned char* rgb_out);
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static bool parse_color4(const std::string& scolor, unsigned char* rgba_out);
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static bool load_from_svg_file_change_color(const std::string &filename, unsigned width, unsigned height, ImTextureID &texture_id, const char *hexColor);
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private:
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std::map<std::string, wxBitmap*> m_map;
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double m_gs = 0.2; // value, used for image.ConvertToGreyscale(m_gs, m_gs, m_gs)
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@@ -63,4 +67,4 @@ private:
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} // GUI
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} // Slic3r
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#endif /* SLIC3R_GUI_BITMAP_CACHE_HPP */
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#endif // SLIC3R_GUI_BITMAP_CACHE_HPP
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