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QIDISlicer/src/libslic3r/Brim.hpp
2023-06-10 10:14:12 +08:00

15 lines
381 B
C++

#ifndef slic3r_Brim_hpp_
#define slic3r_Brim_hpp_
namespace Slic3r {
class Print;
// Produce brim lines around those objects, that have the brim enabled.
// Collect islands_area to be merged into the final 1st layer convex hull.
ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cancel, Polygons &islands_area);
} // Slic3r
#endif // slic3r_Brim_hpp_