#ifndef slic3r_Format_SVG_hpp_ #define slic3r_Format_SVG_hpp_ #include namespace Slic3r { class Model; // Load an SVG file as embossed shape into a provided model. bool load_svg(const std::string &input_file, Model &output_model); }; // namespace Slic3r #endif /* slic3r_Format_SVG_hpp_ */