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https://github.com/QIDITECH/QIDISlicer.git
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Calibratioon
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240
src/slic3r/GUI/Widgets/TextInput.cpp
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240
src/slic3r/GUI/Widgets/TextInput.cpp
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#include "TextInput.hpp"
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#include "Label.hpp"
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#include "TextCtrl.h"
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#include "slic3r/GUI/Widgets/Label.hpp"
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#include <wx/dcgraph.h>
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BEGIN_EVENT_TABLE(TextInput, wxPanel)
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EVT_PAINT(TextInput::paintEvent)
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END_EVENT_TABLE()
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/*
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* Called by the system of by wxWidgets when the panel needs
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* to be redrawn. You can also trigger this call by
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* calling Refresh()/Update().
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*/
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TextInput::TextInput()
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: label_color(std::make_pair(0x909090, (int) StateColor::Disabled),
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std::make_pair(0x6B6B6B, (int) StateColor::Normal))
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, text_color(std::make_pair(0x909090, (int) StateColor::Disabled),
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std::make_pair(0x262E30, (int) StateColor::Normal))
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{
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radius = 0;
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border_width = 1;
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border_color = StateColor(std::make_pair(0xDBDBDB, (int) StateColor::Disabled), std::make_pair(0x009688, (int) StateColor::Hovered),
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std::make_pair(0xDBDBDB, (int) StateColor::Normal));
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background_color = StateColor(std::make_pair(0xF0F0F1, (int) StateColor::Disabled), std::make_pair(*wxWHITE, (int) StateColor::Normal));
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SetFont(Label::Body_12);
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}
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TextInput::TextInput(wxWindow * parent,
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wxString text,
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wxString label,
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wxString icon,
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const wxPoint &pos,
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const wxSize & size,
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long style)
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: TextInput()
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{
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Create(parent, text, label, icon, pos, size, style);
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}
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void TextInput::Create(wxWindow * parent,
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wxString text,
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wxString label,
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wxString icon,
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const wxPoint &pos,
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const wxSize & size,
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long style)
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{
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text_ctrl = nullptr;
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StaticBox::Create(parent, wxID_ANY, pos, size, style);
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wxWindow::SetLabel(label);
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style &= ~wxRIGHT;
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state_handler.attach({&label_color, & text_color});
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state_handler.update_binds();
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text_ctrl = new TextCtrl(this, wxID_ANY, text, {4, 4}, wxDefaultSize, style | wxBORDER_NONE | wxTE_PROCESS_ENTER);
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text_ctrl->SetFont(Label::Body_14);
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text_ctrl->SetInitialSize(text_ctrl->GetBestSize());
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text_ctrl->SetBackgroundColour(background_color.colorForStates(state_handler.states()));
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text_ctrl->SetForegroundColour(text_color.colorForStates(state_handler.states()));
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state_handler.attach_child(text_ctrl);
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text_ctrl->Bind(wxEVT_KILL_FOCUS, [this](auto &e) {
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OnEdit();
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e.SetId(GetId());
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ProcessEventLocally(e);
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e.Skip();
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});
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text_ctrl->Bind(wxEVT_TEXT_ENTER, [this](auto &e) {
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OnEdit();
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e.SetId(GetId());
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ProcessEventLocally(e);
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});
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text_ctrl->Bind(wxEVT_RIGHT_DOWN, [this](auto &e) {}); // disable context menu
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if (!icon.IsEmpty()) {
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this->icon = ScalableBitmap(this, icon.ToStdString(), 16);
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}
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messureSize();
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}
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void TextInput::SetCornerRadius(double radius)
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{
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this->radius = radius;
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Refresh();
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}
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void TextInput::SetLabel(const wxString& label)
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{
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wxWindow::SetLabel(label);
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messureSize();
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Refresh();
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}
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void TextInput::SetIcon(const wxBitmap &icon)
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{
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this->icon.get_bitmap() = icon;
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Rescale();
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}
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void TextInput::SetLabelColor(StateColor const &color)
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{
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label_color = color;
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state_handler.update_binds();
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}
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void TextInput::SetTextColor(StateColor const& color)
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{
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text_color= color;
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state_handler.update_binds();
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}
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void TextInput::Rescale()
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{
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if (!this->icon.name().empty())
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this->icon.msw_rescale();
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messureSize();
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Refresh();
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}
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bool TextInput::Enable(bool enable)
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{
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bool result = text_ctrl->Enable(enable) && wxWindow::Enable(enable);
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if (result) {
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wxCommandEvent e(EVT_ENABLE_CHANGED);
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e.SetEventObject(this);
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GetEventHandler()->ProcessEvent(e);
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text_ctrl->SetBackgroundColour(background_color.colorForStates(state_handler.states()));
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text_ctrl->SetForegroundColour(text_color.colorForStates(state_handler.states()));
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}
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return result;
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}
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void TextInput::SetMinSize(const wxSize& size)
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{
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wxSize size2 = size;
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if (size2.y < 0) {
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#ifdef __WXMAC__
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if (GetPeer()) // peer is not ready in Create on mac
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#endif
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size2.y = GetSize().y;
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}
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wxWindow::SetMinSize(size2);
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}
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void TextInput::DoSetSize(int x, int y, int width, int height, int sizeFlags)
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{
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wxWindow::DoSetSize(x, y, width, height, sizeFlags);
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if (sizeFlags & wxSIZE_USE_EXISTING) return;
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wxSize size = GetSize();
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wxPoint textPos = {5, 0};
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if (this->icon.get_bitmap().IsOk()) {
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wxSize szIcon = this->icon.GetSize();
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textPos.x += szIcon.x;
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}
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bool align_right = GetWindowStyle() & wxRIGHT;
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if (align_right)
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textPos.x += labelSize.x;
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if (text_ctrl) {
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wxSize textSize = text_ctrl->GetSize();
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textSize.x = size.x - textPos.x - labelSize.x - 10;
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text_ctrl->SetSize(textSize);
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text_ctrl->SetPosition({textPos.x, (size.y - textSize.y) / 2});
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}
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}
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void TextInput::DoSetToolTipText(wxString const &tip)
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{
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wxWindow::DoSetToolTipText(tip);
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text_ctrl->SetToolTip(tip);
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}
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void TextInput::paintEvent(wxPaintEvent &evt)
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{
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// depending on your system you may need to look at double-buffered dcs
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wxPaintDC dc(this);
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render(dc);
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}
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/*
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* Here we do the actual rendering. I put it in a separate
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* method so that it can work no matter what type of DC
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* (e.g. wxPaintDC or wxClientDC) is used.
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*/
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void TextInput::render(wxDC& dc)
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{
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StaticBox::render(dc);
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int states = state_handler.states();
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wxSize size = GetSize();
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bool align_right = GetWindowStyle() & wxRIGHT;
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// start draw
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wxPoint pt = {5, 0};
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if (icon.get_bitmap().IsOk()) {
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wxSize szIcon = icon.GetSize();
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pt.y = (size.y - szIcon.y) / 2;
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dc.DrawBitmap(icon.get_bitmap(), pt);
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pt.x += szIcon.x + 0;
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}
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auto text = wxWindow::GetLabel();
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if (!text.IsEmpty()) {
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wxSize textSize = text_ctrl->GetSize();
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if (align_right) {
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if (pt.x + labelSize.x > size.x)
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text = wxControl::Ellipsize(text, dc, wxELLIPSIZE_END, size.x - pt.x);
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pt.y = (size.y - labelSize.y) / 2;
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} else {
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pt.x += textSize.x;
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pt.y = (size.y + textSize.y) / 2 - labelSize.y;
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}
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dc.SetTextForeground(label_color.colorForStates(states));
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if(align_right)
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dc.SetFont(GetFont());
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else
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dc.SetFont(Label::Body_12);
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dc.DrawText(text, pt);
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}
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}
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void TextInput::messureSize()
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{
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wxSize size = GetSize();
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wxClientDC dc(this);
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bool align_right = GetWindowStyle() & wxRIGHT;
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if (align_right)
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dc.SetFont(GetFont());
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else
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dc.SetFont(Label::Body_12);
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labelSize = dc.GetTextExtent(wxWindow::GetLabel());
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wxSize textSize = text_ctrl->GetSize();
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int h = textSize.y + 8;
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if (size.y < h) {
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size.y = h;
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}
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wxSize minSize = size;
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minSize.x = GetMinWidth();
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SetMinSize(minSize);
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SetSize(size);
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}
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