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update to latest version
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@@ -855,6 +855,7 @@ void GLGizmoSlaSupports::on_set_state()
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m_old_mo_id = -1;
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}
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE));
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m_c->instances_hider()->set_hide_full_scene(false);
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m_c->selection_info()->set_use_shift(false); // see top of on_render for details
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