mirror of
https://github.com/QIDITECH/QIDISlicer.git
synced 2026-02-05 02:11:52 +03:00
update bundled_deps
This commit is contained in:
38
bundled_deps/libigl/igl/xml/writeDAE.h
Normal file
38
bundled_deps/libigl/igl/xml/writeDAE.h
Normal file
@@ -0,0 +1,38 @@
|
||||
// This file is part of libigl, a simple c++ geometry processing library.
|
||||
//
|
||||
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
|
||||
//
|
||||
// This Source Code Form is subject to the terms of the Mozilla Public License
|
||||
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
||||
// obtain one at http://mozilla.org/MPL/2.0/.
|
||||
#ifndef IGL_XML_WRITEDAE_H
|
||||
#define IGL_XML_WRITEDAE_H
|
||||
#include "../igl_inline.h"
|
||||
#include <string>
|
||||
#include <Eigen/Core>
|
||||
namespace igl
|
||||
{
|
||||
namespace xml
|
||||
{
|
||||
// Write a mesh to a Collada .dae scene file. The resulting scene contains
|
||||
// a single "geometry" suitable for solid operaions (boolean union,
|
||||
// intersection, etc.) in SketchUp.
|
||||
//
|
||||
// Inputs:
|
||||
// filename path to .dae file
|
||||
// V #V by 3 list of vertex positions
|
||||
// F #F by 3 list of face indices
|
||||
// Returns true iff success
|
||||
//
|
||||
template <typename DerivedV, typename DerivedF>
|
||||
IGL_INLINE bool writeDAE(
|
||||
const std::string & filename,
|
||||
const Eigen::PlainObjectBase<DerivedV> & V,
|
||||
const Eigen::PlainObjectBase<DerivedF> & F);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef IGL_STATIC_LIBRARY
|
||||
#include "writeDAE.cpp"
|
||||
#endif
|
||||
#endif
|
||||
Reference in New Issue
Block a user