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update bundled_deps
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30
bundled_deps/libigl/igl/triangle_fan.h
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30
bundled_deps/libigl/igl/triangle_fan.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_TRIANGLE_FAN_H
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#define IGL_TRIANGLE_FAN_H
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#include "igl_inline.h"
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#include <Eigen/Dense>
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namespace igl
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{
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// Given a list of faces tessellate all of the "exterior" edges forming another
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// list of
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//
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// Inputs:
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// E #E by simplex_size-1 list of exterior edges (see exterior_edges.h)
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// Outputs:
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// cap #cap by simplex_size list of "faces" tessellating the boundary edges
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IGL_INLINE void triangle_fan(
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const Eigen::MatrixXi & E,
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Eigen::MatrixXi & cap);
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// In-line version
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IGL_INLINE Eigen::MatrixXi triangle_fan( const Eigen::MatrixXi & E);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "triangle_fan.cpp"
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#endif
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#endif
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