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update bundled_deps
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34
bundled_deps/libigl/igl/point_in_circle.h
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34
bundled_deps/libigl/igl/point_in_circle.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_POINT_IN_CIRCLE_H
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#define IGL_POINT_IN_CIRCLE_H
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#include "igl_inline.h"
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namespace igl
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{
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// Determine if 2d point is in a circle
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// Inputs:
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// qx x-coordinate of query point
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// qy y-coordinate of query point
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// cx x-coordinate of circle center
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// cy y-coordinate of circle center
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// r radius of circle
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// Returns true if query point is in circle, false otherwise
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IGL_INLINE bool point_in_circle(
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const double qx,
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const double qy,
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const double cx,
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const double cy,
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const double r);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "point_in_circle.cpp"
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#endif
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#endif
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