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update bundled_deps
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31
bundled_deps/libigl/igl/opengl2/model_proj_viewport.cpp
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31
bundled_deps/libigl/igl/opengl2/model_proj_viewport.cpp
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "model_proj_viewport.h"
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#include "gl.h"
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template <typename Derivedmodel, typename Derivedproj, typename Derivedviewport>
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IGL_INLINE void igl::opengl2::model_proj_viewport(
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Eigen::PlainObjectBase<Derivedmodel> & model,
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Eigen::PlainObjectBase<Derivedproj> & proj,
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Eigen::PlainObjectBase<Derivedviewport> & viewport)
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{
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Eigen::Matrix4d MV,P;
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Eigen::Vector4i VPi;
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glGetDoublev(GL_MODELVIEW_MATRIX,MV.data());
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glGetDoublev(GL_PROJECTION_MATRIX,P.data());
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glGetIntegerv(GL_VIEWPORT,VPi.data());
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viewport = VPi.cast<typename Derivedviewport::Scalar>();
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model = MV.cast<typename Derivedmodel::Scalar>();
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proj = P.cast<typename Derivedproj::Scalar>();
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}
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#ifdef IGL_STATIC_LIBRARY
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// Explicit template instantiation
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template void igl::opengl2::model_proj_viewport<Eigen::Matrix<double, 4, 4, 0, 4, 4>, Eigen::Matrix<double, 4, 4, 0, 4, 4>, Eigen::Matrix<double, 4, 1, 0, 4, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, 4, 4, 0, 4, 4> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, 4, 4, 0, 4, 4> >&, Eigen::PlainObjectBase<Eigen::Matrix<double, 4, 1, 0, 4, 1> >&);
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template void igl::opengl2::model_proj_viewport<Eigen::Matrix<float, 4, 4, 0, 4, 4>, Eigen::Matrix<float, 4, 4, 0, 4, 4>, Eigen::Matrix<float, 4, 1, 0, 4, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<float, 4, 4, 0, 4, 4> >&, Eigen::PlainObjectBase<Eigen::Matrix<float, 4, 4, 0, 4, 4> >&, Eigen::PlainObjectBase<Eigen::Matrix<float, 4, 1, 0, 4, 1> >&);
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#endif
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