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update bundled_deps
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32
bundled_deps/libigl/igl/opengl2/glext.h
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32
bundled_deps/libigl/igl/opengl2/glext.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2017 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_OPENGL_GLEXT_H
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#define IGL_OPENGL_GLEXT_H
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#ifdef IGL_OPENGL2_GLEXT_H
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# error "igl/opengl2/glext.h already included"
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#endif
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// Always use this:
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// #include "gl.h"
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// Instead of:
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// #include <OpenGL/glext.h>
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// or
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// #include <GL/glext.h>
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//
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#ifdef __APPLE__
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# include <OpenGL/glext.h>
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#elif _WIN32
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// do nothing(?)
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#else
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# include <GL/glext.h>
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#endif
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#endif
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