mirror of
https://github.com/QIDITECH/QIDISlicer.git
synced 2026-02-06 10:51:52 +03:00
update bundled_deps
This commit is contained in:
60
bundled_deps/libigl/igl/opengl2/draw_floor.h
Normal file
60
bundled_deps/libigl/igl/opengl2/draw_floor.h
Normal file
@@ -0,0 +1,60 @@
|
||||
// This file is part of libigl, a simple c++ geometry processing library.
|
||||
//
|
||||
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
|
||||
//
|
||||
// This Source Code Form is subject to the terms of the Mozilla Public License
|
||||
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
|
||||
// obtain one at http://mozilla.org/MPL/2.0/.
|
||||
#ifndef IGL_OPENGL2_DRAW_FLOOR_H
|
||||
#define IGL_OPENGL2_DRAW_FLOOR_H
|
||||
#include "../igl_inline.h"
|
||||
namespace igl
|
||||
{
|
||||
namespace opengl2
|
||||
{
|
||||
|
||||
// Draw a checkerboard floor aligned with current (X,Z) plane using ../opengl/OpenGL_
|
||||
// calls. side=50 centered at (0,0):
|
||||
// (-25,-25)-->(-25,25)-->(25,25)-->(25,-25)
|
||||
//
|
||||
// Use glPushMatrix(), glScaled(), glTranslated() to arrange the floor.
|
||||
//
|
||||
// Inputs:
|
||||
// colorA float4 color
|
||||
// colorB float4 color
|
||||
//
|
||||
// Example:
|
||||
// // Draw a nice floor
|
||||
// glPushMatrix();
|
||||
// glCullFace(GL_BACK);
|
||||
// glEnable(GL_CULL_FACE);
|
||||
// glEnable(GL_LIGHTING);
|
||||
// glTranslated(0,-1,0);
|
||||
// if(project(Vector3d(0,0,0))(2) - project(Vector3d(0,1,0))(2) > -FLOAT_EPS)
|
||||
// {
|
||||
// draw_floor_outline();
|
||||
// }
|
||||
// draw_floor();
|
||||
// glPopMatrix();
|
||||
// glDisable(GL_CULL_FACE);
|
||||
//
|
||||
IGL_INLINE void draw_floor(
|
||||
const float * colorA,
|
||||
const float * colorB,
|
||||
const int GridSizeX=100,
|
||||
const int GridSizeY=100);
|
||||
// Wrapper with default colors
|
||||
IGL_INLINE void draw_floor();
|
||||
IGL_INLINE void draw_floor_outline(
|
||||
const float * colorA,
|
||||
const float * colorB,
|
||||
const int GridSizeX=100,
|
||||
const int GridSizeY=100);
|
||||
// Wrapper with default colors
|
||||
IGL_INLINE void draw_floor_outline();
|
||||
}
|
||||
}
|
||||
#ifndef IGL_STATIC_LIBRARY
|
||||
# include "draw_floor.cpp"
|
||||
#endif
|
||||
#endif
|
||||
Reference in New Issue
Block a user