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update bundled_deps
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42
bundled_deps/libigl/igl/copyleft/cgal/mesh_to_polyhedron.h
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42
bundled_deps/libigl/igl/copyleft/cgal/mesh_to_polyhedron.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_MESH_TO_POLYHEDRON_H
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#define IGL_COPYLEFT_CGAL_MESH_TO_POLYHEDRON_H
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#include "../../igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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// Convert a mesh (V,F) to a CGAL Polyhedron
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//
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// Templates:
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// Polyhedron CGAL Polyhedron type (e.g. Polyhedron_3)
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// Inputs:
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// V #V by 3 list of vertex positions
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// F #F by 3 list of triangle indices
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// Outputs:
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// poly cgal polyhedron
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// Returns true only if (V,F) can be converted to a valid polyhedron (i.e. if
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// (V,F) is vertex and edge manifold).
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template <typename Polyhedron>
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IGL_INLINE bool mesh_to_polyhedron(
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const Eigen::MatrixXd & V,
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const Eigen::MatrixXi & F,
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Polyhedron & poly);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "mesh_to_polyhedron.cpp"
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#endif
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#endif
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