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update bundled_deps
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2016 Qingan Zhou <qnzhou@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H
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#define IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H
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#include "../../igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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// Given a set of points in 2D, return a Delaunay triangulation of these
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// points.
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//
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// Inputs:
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// V #V by 2 list of vertex positions
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//
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// Outputs:
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// F #F by 3 of faces in Delaunay triangulation.
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template<
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typename DerivedV,
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typename DerivedF
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>
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IGL_INLINE void delaunay_triangulation(
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const Eigen::PlainObjectBase<DerivedV>& V,
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Eigen::PlainObjectBase<DerivedF>& F);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "delaunay_triangulation.cpp"
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#endif
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#endif
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