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update bundled_deps
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56
bundled_deps/libigl/igl/copyleft/cgal/convex_hull.h
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56
bundled_deps/libigl/igl/copyleft/cgal/convex_hull.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2017 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COPYLEFT_CGAL_CONVEX_HULL_H
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#define IGL_COPYLEFT_CGAL_CONVEX_HULL_H
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#include "../../igl_inline.h"
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#include <Eigen/Core>
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namespace igl
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{
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namespace copyleft
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{
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namespace cgal
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{
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// Given a set of points (V), compute the convex hull as a triangle mesh (W,G)
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//
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// Inputs:
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// V #V by 3 list of input points
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// Outputs:
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// W #W by 3 list of convex hull points
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// G #G by 3 list of triangle indices into W
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template <
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typename DerivedV,
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typename DerivedW,
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typename DerivedG>
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IGL_INLINE void convex_hull(
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const Eigen::MatrixBase<DerivedV> & V,
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Eigen::PlainObjectBase<DerivedW> & W,
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Eigen::PlainObjectBase<DerivedG> & G);
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// Given a set of points (V), compute the convex hull as a triangle mesh (F)
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// over input vertex set (V)
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//
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// Inputs:
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// V #V by 3 list of input points
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// Outputs:
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// F #F by 3 list of triangle indices into V
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//
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template <
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typename DerivedV,
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typename DerivedF>
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IGL_INLINE void convex_hull(
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const Eigen::MatrixBase<DerivedV> & V,
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Eigen::PlainObjectBase<DerivedF> & F);
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}
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}
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "convex_hull.cpp"
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#endif
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#endif
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