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update bundled_deps
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34
bundled_deps/libigl/igl/column_to_quats.h
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34
bundled_deps/libigl/igl/column_to_quats.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_COLUMN_TO_QUATS_H
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#define IGL_COLUMN_TO_QUATS_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <Eigen/Geometry>
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#include <Eigen/StdVector>
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#include <vector>
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namespace igl
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{
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// "Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...)
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//
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// Inputs:
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// Q n*4-long list of coefficients
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// Outputs:
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// vQ n-long list of quaternions
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// Returns false if n%4!=0
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IGL_INLINE bool column_to_quats(
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const Eigen::VectorXd & Q,
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std::vector<
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Eigen::Quaterniond,Eigen::aligned_allocator<Eigen::Quaterniond> > & vQ);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "column_to_quats.cpp"
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#endif
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#endif
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