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update bundled_deps
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32
bundled_deps/libigl/igl/bone_parents.cpp
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32
bundled_deps/libigl/igl/bone_parents.cpp
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "bone_parents.h"
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template <typename DerivedBE, typename DerivedP>
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IGL_INLINE void igl::bone_parents(
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const Eigen::PlainObjectBase<DerivedBE>& BE,
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Eigen::PlainObjectBase<DerivedP>& P)
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{
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P.resize(BE.rows(),1);
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// Stupid O(n²) version
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for(int e = 0;e<BE.rows();e++)
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{
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P(e) = -1;
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for(int f = 0;f<BE.rows();f++)
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{
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if(BE(e,0) == BE(f,1))
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{
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P(e) = f;
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}
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}
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}
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}
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#ifdef IGL_STATIC_LIBRARY
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template void igl::bone_parents<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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#endif
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