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update bundled_deps
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25
bundled_deps/libigl/igl/Hit.h
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25
bundled_deps/libigl/igl/Hit.h
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// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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// 2014 Christian Schüller <schuellchr@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_HIT_H
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#define IGL_HIT_H
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namespace igl
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{
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// Reimplementation of the embree::Hit struct from embree1.0
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//
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// TODO: template on floating point type
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struct Hit
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{
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int id; // primitive id
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int gid; // geometry id
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float u,v; // barycentric coordinates
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float t; // distance = direction*t to intersection
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};
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}
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#endif
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