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QIDISlicer1.0.0
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241
src/libslic3r/TextConfiguration.hpp
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241
src/libslic3r/TextConfiguration.hpp
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#ifndef slic3r_TextConfiguration_hpp_
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#define slic3r_TextConfiguration_hpp_
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#include <vector>
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#include <string>
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#include <optional>
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#include <cereal/cereal.hpp>
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#include <cereal/types/optional.hpp>
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#include <cereal/types/string.hpp>
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#include <cereal/archives/binary.hpp>
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#include "Point.hpp" // Transform3d
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namespace Slic3r {
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/// <summary>
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/// User modifiable property of text style
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/// NOTE: OnEdit fix serializations: EmbossStylesSerializable, TextConfigurationSerialization
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/// </summary>
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struct FontProp
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{
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// define extra space between letters, negative mean closer letter
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// When not set value is zero and is not stored
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std::optional<int> char_gap; // [in font point]
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// define extra space between lines, negative mean closer lines
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// When not set value is zero and is not stored
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std::optional<int> line_gap; // [in font point]
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// Z depth of text
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float emboss; // [in mm]
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// Flag that text should use surface cutted from object
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// FontProp::distance should without value
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// FontProp::emboss should be positive number
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// Note: default value is false
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bool use_surface;
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// positive value mean wider character shape
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// negative value mean tiner character shape
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// When not set value is zero and is not stored
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std::optional<float> boldness; // [in mm]
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// positive value mean italic of character (CW)
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// negative value mean CCW skew (unItalic)
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// When not set value is zero and is not stored
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std::optional<float> skew; // [ration x:y]
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// distance from surface point
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// used for move over model surface
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// When not set value is zero and is not stored
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std::optional<float> distance; // [in mm]
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// Angle of rotation around emboss direction (Z axis)
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// It is calculate on the fly from volume world transformation
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// only StyleManager keep actual value for comparision with style
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// When not set value is zero and is not stored
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std::optional<float> angle; // [in radians] form -Pi to Pi
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// Parameter for True Type Font collections
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// Select index of font in collection
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std::optional<unsigned int> collection_number;
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//enum class Align {
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// left,
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// right,
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// center,
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// top_left,
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// top_right,
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// top_center,
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// bottom_left,
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// bottom_right,
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// bottom_center
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//};
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//// change pivot of text
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//// When not set, center is used and is not stored
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//std::optional<Align> align;
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//////
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// Duplicit data to wxFontDescriptor
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// used for store/load .3mf file
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//////
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// Height of text line (letters)
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// duplicit to wxFont::PointSize
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float size_in_mm; // [in mm]
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// Additional data about font to be able to find substitution,
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// when same font is not installed
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std::optional<std::string> family;
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std::optional<std::string> face_name;
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std::optional<std::string> style;
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std::optional<std::string> weight;
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/// <summary>
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/// Only constructor with restricted values
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/// </summary>
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/// <param name="line_height">Y size of text [in mm]</param>
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/// <param name="depth">Z size of text [in mm]</param>
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FontProp(float line_height = 10.f, float depth = 2.f)
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: emboss(depth), size_in_mm(line_height), use_surface(false)
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{}
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bool operator==(const FontProp& other) const {
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return
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char_gap == other.char_gap &&
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line_gap == other.line_gap &&
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use_surface == other.use_surface &&
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is_approx(emboss, other.emboss) &&
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is_approx(size_in_mm, other.size_in_mm) &&
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is_approx(boldness, other.boldness) &&
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is_approx(skew, other.skew) &&
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is_approx(distance, other.distance) &&
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is_approx(angle, other.angle);
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}
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// undo / redo stack recovery
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template<class Archive> void save(Archive &ar) const
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{
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ar(emboss, use_surface, size_in_mm);
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cereal::save(ar, char_gap);
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cereal::save(ar, line_gap);
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cereal::save(ar, boldness);
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cereal::save(ar, skew);
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cereal::save(ar, distance);
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cereal::save(ar, angle);
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cereal::save(ar, collection_number);
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cereal::save(ar, family);
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cereal::save(ar, face_name);
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cereal::save(ar, style);
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cereal::save(ar, weight);
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}
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template<class Archive> void load(Archive &ar)
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{
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ar(emboss, use_surface, size_in_mm);
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cereal::load(ar, char_gap);
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cereal::load(ar, line_gap);
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cereal::load(ar, boldness);
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cereal::load(ar, skew);
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cereal::load(ar, distance);
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cereal::load(ar, angle);
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cereal::load(ar, collection_number);
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cereal::load(ar, family);
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cereal::load(ar, face_name);
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cereal::load(ar, style);
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cereal::load(ar, weight);
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}
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};
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/// <summary>
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/// Style of embossed text
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/// (Path + Type) must define how to open font for using on different OS
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/// NOTE: OnEdit fix serializations: EmbossStylesSerializable, TextConfigurationSerialization
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/// </summary>
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struct EmbossStyle
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{
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// Human readable name of style it is shown in GUI
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std::string name;
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// Define how to open font
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// Meaning depend on type
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std::string path;
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enum class Type;
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// Define what is stored in path
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Type type { Type::undefined };
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// User modification of font style
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FontProp prop;
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// when name is empty than Font item was loaded from .3mf file
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// and potentionaly it is not reproducable
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// define data stored in path
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// when wx change way of storing add new descriptor Type
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enum class Type {
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undefined = 0,
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// wx font descriptors are platform dependent
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// path is font descriptor generated by wxWidgets
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wx_win_font_descr, // on Windows
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wx_lin_font_descr, // on Linux
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wx_mac_font_descr, // on Max OS
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// TrueTypeFont file loacation on computer
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// for privacy: only filename is stored into .3mf
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file_path
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};
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bool operator==(const EmbossStyle &other) const
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{
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return
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type == other.type &&
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prop == other.prop &&
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name == other.name &&
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path == other.path
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;
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}
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// undo / redo stack recovery
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template<class Archive> void serialize(Archive &ar){
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ar(name, path, type, prop);
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}
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};
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// Emboss style name inside vector is unique
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// It is not map beacuse items has own order (view inside of slect)
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// It is stored into AppConfig by EmbossStylesSerializable
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using EmbossStyles = std::vector<EmbossStyle>;
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/// <summary>
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/// Define how to create 'Text volume'
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/// It is stored into .3mf by TextConfigurationSerialization
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/// It is part of ModelVolume optional data
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/// </summary>
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struct TextConfiguration
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{
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// Style of embossed text
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EmbossStyle style;
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// Embossed text value
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std::string text = "None";
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// !!! Volume stored in .3mf has transformed vertices.
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// (baked transformation into vertices position)
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// Only place for fill this is when load from .3mf
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// This is correct volume transformation
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std::optional<Transform3d> fix_3mf_tr;
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// undo / redo stack recovery
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template<class Archive> void save(Archive &ar) const{
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ar(text, style);
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cereal::save(ar, fix_3mf_tr);
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}
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template<class Archive> void load(Archive &ar){
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ar(text, style);
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cereal::load(ar, fix_3mf_tr);
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}
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};
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} // namespace Slic3r
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#endif // slic3r_TextConfiguration_hpp_
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