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QIDISlicer1.0.0
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14
src/libslic3r/Brim.hpp
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14
src/libslic3r/Brim.hpp
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#ifndef slic3r_Brim_hpp_
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#define slic3r_Brim_hpp_
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namespace Slic3r {
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class Print;
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// Produce brim lines around those objects, that have the brim enabled.
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// Collect islands_area to be merged into the final 1st layer convex hull.
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ExtrusionEntityCollection make_brim(const Print &print, PrintTryCancel try_cancel, Polygons &islands_area);
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} // Slic3r
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#endif // slic3r_Brim_hpp_
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