update slic3r

This commit is contained in:
QIDI TECH
2025-03-22 08:46:31 +08:00
parent 0ae9828154
commit b15deeb656
90 changed files with 3390 additions and 1559 deletions

View File

@@ -63,6 +63,8 @@ std::pair<bool, std::string> GLShadersManager::init()
#endif // SLIC3R_OPENGL_ES
// used to render toolpaths center of gravity
valid &= append_shader("toolpaths_cog", { prefix + "toolpaths_cog.vs", prefix + "toolpaths_cog.fs" });
// used to render tool marker
valid &= append_shader("tool_marker", { prefix + "tool_marker.vs", prefix + "tool_marker.fs" });
// used to render bed axes and model, selection hints, gcode sequential view marker model, preview shells, options in gcode preview
valid &= append_shader("gouraud_light", { prefix + "gouraud_light.vs", prefix + "gouraud_light.fs" });
// extend "gouraud_light" by adding clipping, used in sla gizmos