diff --git a/resources/icons/param_cross hatch.svg b/resources/icons/param_cross hatch.svg new file mode 100644 index 0000000..8c2b0db --- /dev/null +++ b/resources/icons/param_cross hatch.svg @@ -0,0 +1,155 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/src/libslic3r/CMakeLists.txt b/src/libslic3r/CMakeLists.txt index e17e2db..250860a 100644 --- a/src/libslic3r/CMakeLists.txt +++ b/src/libslic3r/CMakeLists.txt @@ -90,6 +90,8 @@ set(SLIC3R_SOURCES Fill/FillConcentric.hpp Fill/FillConcentricInternal.cpp Fill/FillConcentricInternal.hpp + Fill/FillCrossHatch.cpp + Fill/FillCrossHatch.hpp Fill/FillEnsuring.cpp Fill/FillEnsuring.hpp Fill/FillHoneycomb.cpp diff --git a/src/libslic3r/Fill/FillBase.cpp b/src/libslic3r/Fill/FillBase.cpp index ef2f055..3e6ecf5 100644 --- a/src/libslic3r/Fill/FillBase.cpp +++ b/src/libslic3r/Fill/FillBase.cpp @@ -23,6 +23,8 @@ #include "FillEnsuring.hpp" //w29 #include "FillConcentricInternal.hpp" +//w32 +#include "FillCrossHatch.hpp" #include @@ -57,6 +59,8 @@ Fill* Fill::new_from_type(const InfillPattern type) //w14 //w29 case ipConcentricInternal: return new FillConcentricInternal(); + //w32 + case ipCrossHatch: return new FillCrossHatch(); default: throw Slic3r::InvalidArgument("unknown type"); } } diff --git a/src/libslic3r/Fill/FillCrossHatch.cpp b/src/libslic3r/Fill/FillCrossHatch.cpp new file mode 100644 index 0000000..1666517 --- /dev/null +++ b/src/libslic3r/Fill/FillCrossHatch.cpp @@ -0,0 +1,236 @@ +#include "../ClipperUtils.hpp" +#include "../ShortestPath.hpp" +#include "../Surface.hpp" + +#include "FillCrossHatch.hpp" + +namespace Slic3r { + + // CrossHatch Infill: Enhances 3D Printing Speed & Reduces Noise + // CrossHatch, as its name hints, alternates line direction by 90 degrees every few layers to improve adhesion. + // It introduces transform layers between direction shifts for better line cohesion, which fixes the weakness of line infill. + // The transform technique is inspired by David Eccles, improved 3D honeycomb but also a more flexible implementation. + // This method notably increases printing speed, meeting the demands of modern high-speed 3D printers, and reduces noise for most layers. + // By Bambu Lab + + // graph credits: David Eccles (gringer). + // But we made a different definition for points. + /* o---o + * / \ + * / \ + * \ / + * \ / + * o---o + * p1 p2 p3 p4 + * + * // X1 = progress * (1/8) * period + * // X2 = ( (1/2 - progress) * (1/8) ) * period + * // X3 = X1 + (1/2) * period + * // X4 = ( (1 - progress) * (1/8) ) * period + * // Y1 = X1 + * // Y2 = X1 + * // Y3 = -X1 + * // Y4 = -X1 + */ + + static Pointfs generate_one_cycle(double progress, coordf_t period) + { + Pointfs out; + double offset = progress * 1. / 8. * period; + out.reserve(4); + out.push_back(Vec2d(0.25 * period - offset, offset)); + out.push_back(Vec2d(0.25 * period + offset, offset)); + out.push_back(Vec2d(0.75 * period - offset, -offset)); + out.push_back(Vec2d(0.75 * period + offset, -offset)); + return out; + } + + static Polylines generate_transform_pattern(double inprogress, int direction, coordf_t ingrid_size, coordf_t inwidth, coordf_t inheight) + { + coordf_t width = inwidth; + coordf_t height = inheight; + coordf_t grid_size = ingrid_size * 2; // we due with odd and even saparately. + double progress = inprogress; + Polylines out_polylines; + + // generate template patterns; + Pointfs one_cycle_points = generate_one_cycle(progress, grid_size); + + Polyline one_cycle; + one_cycle.points.reserve(one_cycle_points.size()); + for (size_t i = 0; i < one_cycle_points.size(); i++) one_cycle.points.push_back(Point(one_cycle_points[i])); + + // swap if vertical + if (direction < 0) { + width = height; + height = inwidth; + } + + // replicate polylines; + Polylines odd_polylines; + Polyline odd_poly; + int num_of_cycle = width / grid_size + 2; + odd_poly.points.reserve(num_of_cycle * one_cycle.size()); + + // replicate to odd line + Point translate = Point(0, 0); + for (size_t i = 0; i < num_of_cycle; i++) { + Polyline odd_points; + odd_points = Polyline(one_cycle); + odd_points.translate(Point(i * grid_size, 0.0)); + odd_poly.points.insert(odd_poly.points.end(), odd_points.begin(), odd_points.end()); + } + + // fill the height + int num_of_lines = height / grid_size + 2; + odd_polylines.reserve(num_of_lines * odd_poly.size()); + for (size_t i = 0; i < num_of_lines; i++) { + Polyline poly = odd_poly; + poly.translate(Point(0.0, grid_size * i)); + odd_polylines.push_back(poly); + } + // save to output + out_polylines.insert(out_polylines.end(), odd_polylines.begin(), odd_polylines.end()); + + // replicate to even lines + Polylines even_polylines; + even_polylines.reserve(odd_polylines.size()); + for (size_t i = 0; i < odd_polylines.size(); i++) { + Polyline even = odd_poly; + even.translate(Point(-0.5 * grid_size, (i + 0.5) * grid_size)); + even_polylines.push_back(even); + } + + // save for output + out_polylines.insert(out_polylines.end(), even_polylines.begin(), even_polylines.end()); + + // change to vertical if need + if (direction < 0) { + // swap xy, see if we need better performance method + for (Polyline& poly : out_polylines) { + for (Point& p : poly) { std::swap(p.x(), p.y()); } + } + } + + return out_polylines; + } + + static Polylines generate_repeat_pattern(int direction, coordf_t grid_size, coordf_t inwidth, coordf_t inheight) + { + coordf_t width = inwidth; + coordf_t height = inheight; + Polylines out_polylines; + + // swap if vertical + if (direction < 0) { + width = height; + height = inwidth; + } + + int num_of_lines = height / grid_size + 1; + out_polylines.reserve(num_of_lines); + + for (int i = 0; i < num_of_lines; i++) { + Polyline poly; + poly.points.reserve(2); + poly.append(Point(coordf_t(0), coordf_t(grid_size * i))); + poly.append(Point(width, coordf_t(grid_size * i))); + out_polylines.push_back(poly); + } + + // change to vertical if needed + if (direction < 0) { + // swap xy + for (Polyline& poly : out_polylines) { + for (Point& p : poly) { std::swap(p.x(), p.y()); } + } + } + + return out_polylines; + } + + // it makes the real patterns that overlap the bounding box + // repeat_ratio define the ratio between the height of repeat pattern and grid + static Polylines generate_infill_layers(coordf_t z_height, double repeat_ratio, coordf_t grid_size, coordf_t width, coordf_t height) + { + Polylines result; + coordf_t trans_layer_size = grid_size * 0.4; // upper. + coordf_t repeat_layer_size = grid_size * repeat_ratio; // lower. + z_height += repeat_layer_size / 2; // offset to improve first few layer strength + coordf_t period = trans_layer_size + repeat_layer_size; + coordf_t remains = z_height - std::floor(z_height / period) * period; + coordf_t trans_z = remains - repeat_layer_size; // put repeat layer first. + coordf_t repeat_z = remains; + + int phase = fmod(z_height, period * 2) - (period - 1); // add epsilon + int direction = phase <= 0 ? -1 : 1; + + // this is a repeat layer + if (trans_z < 0) { + result = generate_repeat_pattern(direction, grid_size, width, height); + } + // this is a transform layer + else { + double progress = fmod(trans_z, trans_layer_size) / trans_layer_size; + + // split the progress to forward and backward, with a opposite direction. + if (progress < 0.5) + result = generate_transform_pattern((progress + 0.1) * 2, direction, grid_size, width, height); // increase overlapping. + else + result = generate_transform_pattern((1.1 - progress) * 2, -1 * direction, grid_size, width, height); + } + + return result; + } + + void FillCrossHatch::_fill_surface_single( + const FillParams& params, unsigned int thickness_layers, const std::pair& direction, ExPolygon expolygon, Polylines& polylines_out) + { + // rotate angle + auto infill_angle = float(this->angle); + if (std::abs(infill_angle) >= EPSILON) expolygon.rotate(-infill_angle); + + // get the rotated bounding box + BoundingBox bb = expolygon.contour.bounding_box(); + + // linespace modifier + coord_t line_spacing = coord_t(scale_(this->spacing) / params.density); + + // reduce density + if (params.density < 0.999) line_spacing *= 1.5; + + bb.merge(align_to_grid(bb.min, Point(line_spacing * 4, line_spacing * 4))); + + // generate pattern + Polylines polylines = generate_infill_layers(scale_(this->z), 1, line_spacing, bb.size()(0), bb.size()(1)); + + // shift the pattern to the actual space + for (Polyline& pl : polylines) { pl.translate(bb.min); } + + polylines = intersection_pl(polylines, to_polygons(expolygon)); + + // --- remove small remains from gyroid infill + if (!polylines.empty()) { + // Remove very small bits, but be careful to not remove infill lines connecting thin walls! + // The infill perimeter lines should be separated by around a single infill line width. + const double minlength = scale_(0.8 * this->spacing); + polylines.erase(std::remove_if(polylines.begin(), polylines.end(), [minlength](const Polyline& pl) + { return pl.length() < minlength; }), polylines.end()); + } + + if (!polylines.empty()) { + int infill_start_idx = polylines_out.size(); // only rotate what belongs to us. + // connect lines + if (params.dont_connect() || polylines.size() <= 1) + append(polylines_out, chain_polylines(std::move(polylines))); + else + this->connect_infill(std::move(polylines), expolygon, polylines_out, this->spacing, params); + + // rotate back + if (std::abs(infill_angle) >= EPSILON) { + for (auto it = polylines_out.begin() + infill_start_idx; it != polylines_out.end(); ++it) it->rotate(infill_angle); + } + } + } + +} // namespace Slic3r \ No newline at end of file diff --git a/src/libslic3r/Fill/FillCrossHatch.hpp b/src/libslic3r/Fill/FillCrossHatch.hpp new file mode 100644 index 0000000..17a0df7 --- /dev/null +++ b/src/libslic3r/Fill/FillCrossHatch.hpp @@ -0,0 +1,28 @@ +#ifndef slic3r_FillCrossHatch_hpp_ +#define slic3r_FillCrossHatch_hpp_ + +#include + +#include "../libslic3r.h" + +#include "FillBase.hpp" + +namespace Slic3r { + +class FillCrossHatch : public Fill +{ +public: + Fill *clone() const override { return new FillCrossHatch(*this); }; + ~FillCrossHatch() override {} + +protected: + void _fill_surface_single(const FillParams & params, + unsigned int thickness_layers, + const std::pair &direction, + ExPolygon expolygon, + Polylines & polylines_out) override; +}; + +} // namespace Slic3r + +#endif // slic3r_FillCrossHatch_hpp_ \ No newline at end of file diff --git a/src/libslic3r/PrintConfig.cpp b/src/libslic3r/PrintConfig.cpp index 616ba9f..5d4ef16 100644 --- a/src/libslic3r/PrintConfig.cpp +++ b/src/libslic3r/PrintConfig.cpp @@ -120,7 +120,9 @@ static const t_config_enum_values s_keys_map_InfillPattern { { "supportcubic", ipSupportCubic }, { "lightning", ipLightning }, //w14 - { "concentricInternal", ipConcentricInternal } + { "concentricInternal", ipConcentricInternal }, + //w32 + { "crosshatch", ipCrossHatch} }; CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(InfillPattern) @@ -1438,7 +1440,9 @@ void PrintConfigDef::init_fff_params() { "octagramspiral", L("Octagram Spiral")}, { "adaptivecubic", L("Adaptive Cubic")}, { "supportcubic", L("Support Cubic")}, - { "lightning", L("Lightning")} + { "lightning", L("Lightning")}, + //w32 + { "crosshatch", L("Cross Hatch")} }); def->set_default_value(new ConfigOptionEnum(ipStars)); diff --git a/src/libslic3r/PrintConfig.hpp b/src/libslic3r/PrintConfig.hpp index 2de5514..a8062df 100644 --- a/src/libslic3r/PrintConfig.hpp +++ b/src/libslic3r/PrintConfig.hpp @@ -69,6 +69,8 @@ enum InfillPattern : int { ipCount, //w14 ipConcentricInternal, + //w32 + ipCrossHatch, }; enum class IroningType { diff --git a/src/libslic3r/PrintObject.cpp b/src/libslic3r/PrintObject.cpp index 535e51f..ee6b7cf 100644 --- a/src/libslic3r/PrintObject.cpp +++ b/src/libslic3r/PrintObject.cpp @@ -2115,6 +2115,8 @@ void PrintObject::bridge_over_infill() switch (dominant_pattern) { case ipHilbertCurve: bridging_angle += 0.25 * PI; break; case ipOctagramSpiral: bridging_angle += (1.0 / 16.0) * PI; break; + //w32 + case ipCrossHatch: return (bridging_angle + 45.0) * 2.0 * M_PI / 360.; default: break; }