mirror of
https://github.com/QIDITECH/QIDISlicer.git
synced 2026-02-02 08:58:43 +03:00
Optimized PressureAdvance
This commit is contained in:
@@ -35,8 +35,6 @@ set(SLIC3R_SOURCES
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BuildVolume.cpp
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BuildVolume.hpp
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BoostAdapter.hpp
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calib.cpp
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calib.hpp
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clipper.cpp
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clipper.hpp
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ClipperUtils.cpp
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@@ -1,919 +0,0 @@
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#include "calib.hpp"
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#include "BoundingBox.hpp"
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#include "Config.hpp"
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#include "Model.hpp"
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#include <cmath>
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namespace Slic3r {
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// Calculate the optimal Pressure Advance speed
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float CalibPressureAdvance::find_optimal_PA_speed(const DynamicPrintConfig &config, double line_width, double layer_height,
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int filament_idx) {
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const double general_suggested_min_speed = 100.0;
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double filament_max_volumetric_speed = config.option<ConfigOptionFloats>("filament_max_volumetric_speed")->get_at(0);
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Flow pattern_line = Flow(line_width, layer_height, config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0));
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auto pa_speed = std::min(std::max(general_suggested_min_speed,config.option<ConfigOptionFloat>("outer_wall_speed")->value), filament_max_volumetric_speed / pattern_line.mm3_per_mm());
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return std::floor(pa_speed);
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}
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std::string CalibPressureAdvance::move_to(Vec2d pt, GCodeWriter& writer, std::string comment)
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{
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std::stringstream gcode;
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gcode << writer.retract();
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gcode << writer.travel_to_xy(pt, comment);
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gcode << writer.unretract();
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m_last_pos = Vec3d(pt.x(), pt.y(), 0);
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return gcode.str();
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}
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double CalibPressureAdvance::e_per_mm(
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double line_width,
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double layer_height,
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float nozzle_diameter,
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float filament_diameter,
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float print_flow_ratio
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) const
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{
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const Flow line_flow = Flow(line_width, layer_height, nozzle_diameter);
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const double filament_area = M_PI * std::pow(filament_diameter / 2, 2);
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return line_flow.mm3_per_mm() / filament_area * print_flow_ratio;
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}
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std::string CalibPressureAdvance::convert_number_to_string(double num) const
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{
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auto sNumber = std::to_string(num);
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sNumber.erase(sNumber.find_last_not_of('0') + 1, std::string::npos);
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sNumber.erase(sNumber.find_last_not_of('.') + 1, std::string::npos);
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return sNumber;
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}
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std::string CalibPressureAdvance::draw_digit(
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double startx,
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double starty,
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char c,
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CalibPressureAdvance::DrawDigitMode mode,
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double line_width,
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double e_per_mm,
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GCodeWriter& writer
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)
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{
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const double len = m_digit_segment_len;
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const double gap = line_width / 2.0;
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const auto dE = e_per_mm * len;
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const auto two_dE = dE * 2;
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Vec2d p0, p1, p2, p3, p4, p5;
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Vec2d p0_5, p4_5;
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Vec2d gap_p0_toward_p3, gap_p2_toward_p3;
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Vec2d dot_direction;
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if (mode == CalibPressureAdvance::DrawDigitMode::Bottom_To_Top) {
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// 1-------2-------5
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// | | |
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// | | |
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// 0-------3-------4
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p0 = Vec2d(startx, starty);
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p0_5 = Vec2d(startx, starty + len / 2);
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p1 = Vec2d(startx, starty + len);
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p2 = Vec2d(startx + len, starty + len);
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p3 = Vec2d(startx + len, starty);
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p4 = Vec2d(startx + len * 2, starty);
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p4_5 = Vec2d(startx + len * 2, starty + len / 2);
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p5 = Vec2d(startx + len * 2, starty + len);
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gap_p0_toward_p3 = p0 + Vec2d(gap, 0);
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gap_p2_toward_p3 = p2 + Vec2d(0, gap);
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dot_direction = Vec2d(-len / 2, 0);
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} else {
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// 0-------1
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// | |
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// 3-------2
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// | |
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// 4-------5
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p0 = Vec2d(startx, starty);
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p0_5 = Vec2d(startx + len / 2, starty);
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p1 = Vec2d(startx + len, starty);
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p2 = Vec2d(startx + len, starty - len);
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p3 = Vec2d(startx, starty - len);
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p4 = Vec2d(startx, starty - len * 2);
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p4_5 = Vec2d(startx + len / 2, starty - len * 2);
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p5 = Vec2d(startx + len, starty - len * 2);
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gap_p0_toward_p3 = p0 - Vec2d(0, gap);
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gap_p2_toward_p3 = p2 - Vec2d(gap, 0);
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dot_direction = Vec2d(0, len / 2);
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}
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std::stringstream gcode;
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switch (c) {
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case '0':
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gcode << move_to(p0, writer, "Glyph: 0");
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gcode << writer.extrude_to_xy(p1, dE);
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gcode << writer.extrude_to_xy(p5, two_dE);
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gcode << writer.extrude_to_xy(p4, dE);
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gcode << writer.extrude_to_xy(gap_p0_toward_p3, two_dE);
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break;
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case '1':
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gcode << move_to(p0_5, writer, "Glyph: 1");
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gcode << writer.extrude_to_xy(p4_5, two_dE);
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break;
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case '2':
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gcode << move_to(p0, writer, "Glyph: 2");
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gcode << writer.extrude_to_xy(p1, dE);
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gcode << writer.extrude_to_xy(p2, dE);
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gcode << writer.extrude_to_xy(p3, dE);
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gcode << writer.extrude_to_xy(p4, dE);
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gcode << writer.extrude_to_xy(p5, dE);
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break;
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case '3':
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gcode << move_to(p0, writer, "Glyph: 3");
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gcode << writer.extrude_to_xy(p1, dE);
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gcode << writer.extrude_to_xy(p5, two_dE);
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gcode << writer.extrude_to_xy(p4, dE);
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gcode << move_to(gap_p2_toward_p3, writer);
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gcode << writer.extrude_to_xy(p3, dE);
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break;
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case '4':
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gcode << move_to(p0, writer, "Glyph: 4");
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gcode << writer.extrude_to_xy(p3, dE);
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gcode << writer.extrude_to_xy(p2, dE);
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gcode << move_to(p1, writer);
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gcode << writer.extrude_to_xy(p5, two_dE);
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break;
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case '5':
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gcode << move_to(p1, writer, "Glyph: 5");
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gcode << writer.extrude_to_xy(p0, dE);
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gcode << writer.extrude_to_xy(p3, dE);
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gcode << writer.extrude_to_xy(p2, dE);
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gcode << writer.extrude_to_xy(p5, dE);
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gcode << writer.extrude_to_xy(p4, dE);
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break;
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case '6':
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gcode << move_to(p1, writer, "Glyph: 6");
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gcode << writer.extrude_to_xy(p0, dE);
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gcode << writer.extrude_to_xy(p4, two_dE);
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gcode << writer.extrude_to_xy(p5, dE);
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gcode << writer.extrude_to_xy(p2, dE);
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gcode << writer.extrude_to_xy(p3, dE);
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break;
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case '7':
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gcode << move_to(p0, writer, "Glyph: 7");
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gcode << writer.extrude_to_xy(p1, dE);
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gcode << writer.extrude_to_xy(p5, two_dE);
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break;
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case '8':
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gcode << move_to(p2, writer, "Glyph: 8");
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gcode << writer.extrude_to_xy(p3, dE);
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gcode << writer.extrude_to_xy(p4, dE);
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gcode << writer.extrude_to_xy(p5, dE);
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gcode << writer.extrude_to_xy(p1, two_dE);
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gcode << writer.extrude_to_xy(p0, dE);
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gcode << writer.extrude_to_xy(p3, dE);
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break;
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case '9':
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gcode << move_to(p5, writer, "Glyph: 9");
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gcode << writer.extrude_to_xy(p1, two_dE);
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gcode << writer.extrude_to_xy(p0, dE);
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gcode << writer.extrude_to_xy(p3, dE);
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gcode << writer.extrude_to_xy(p2, dE);
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break;
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case '.':
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gcode << move_to(p4_5, writer, "Glyph: .");
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gcode << writer.extrude_to_xy(p4_5 + dot_direction, dE);
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break;
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default:
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break;
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}
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return gcode.str();
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}
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std::string CalibPressureAdvance::draw_number(
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double startx,
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double starty,
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double value,
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CalibPressureAdvance::DrawDigitMode mode,
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double line_width,
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double e_per_mm,
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double speed,
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GCodeWriter& writer
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)
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{
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auto sNumber = convert_number_to_string(value);
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std::stringstream gcode;
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gcode << writer.set_speed(speed);
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for (std::string::size_type i = 0; i < sNumber.length(); ++i) {
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if (i > m_max_number_len) {
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break;
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}
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switch (mode) {
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case DrawDigitMode::Bottom_To_Top:
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gcode << draw_digit(
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startx,
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starty + i * number_spacing(),
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sNumber[i],
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mode,
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line_width,
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e_per_mm,
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writer
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);
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break;
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default:
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gcode << draw_digit(
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startx + i * number_spacing(),
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starty,
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sNumber[i],
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mode,
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line_width,
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e_per_mm,
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writer
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);
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}
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}
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return gcode.str();
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}
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std::string CalibPressureAdvanceLine::generate_test(double start_pa /*= 0*/, double step_pa /*= 0.002*/, int count /*= 10*/)
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{
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BoundingBoxf bed_ext = get_extents(mp_gcodegen->config().bed_shape.values);
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if (is_delta()) {
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CalibPressureAdvanceLine::delta_scale_bed_ext(bed_ext);
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}
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auto bed_sizes = mp_gcodegen->config().bed_shape.values;
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const auto &w = bed_ext.size().x();
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const auto &h = bed_ext.size().y();
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count = std::min(count, int((h - 10) / m_space_y));
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m_length_long = 40 + std::min(w - 120.0, 0.0);
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auto startx = (w - m_length_short * 2 - m_length_long - 20) / 2;
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auto starty = (h - count * m_space_y) / 2;
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if (is_delta()) {
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CalibPressureAdvanceLine::delta_modify_start(startx, starty, count);
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}
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return print_pa_lines(startx, starty, start_pa, step_pa, count);
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}
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bool CalibPressureAdvanceLine::is_delta() const
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{
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return mp_gcodegen->config().bed_shape.values.size() > 4;
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}
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std::string CalibPressureAdvanceLine::print_pa_lines(double start_x, double start_y, double start_pa, double step_pa, int num)
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{
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auto& writer = mp_gcodegen->writer();
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const auto& config = mp_gcodegen->config();
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const auto filament_diameter = config.filament_diameter.get_at(0);
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const auto print_flow_ratio = 1;
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const double e_per_mm = CalibPressureAdvance::e_per_mm(
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m_line_width,
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m_height_layer,
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m_nozzle_diameter,
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filament_diameter,
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print_flow_ratio
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);
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const double thin_e_per_mm = CalibPressureAdvance::e_per_mm(
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m_thin_line_width,
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m_height_layer,
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m_nozzle_diameter,
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filament_diameter,
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print_flow_ratio
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);
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const double number_e_per_mm = CalibPressureAdvance::e_per_mm(
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m_number_line_width,
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m_height_layer,
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m_nozzle_diameter,
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filament_diameter,
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print_flow_ratio
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);
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const double fast = CalibPressureAdvance::speed_adjust(m_fast_speed);
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const double slow = CalibPressureAdvance::speed_adjust(m_slow_speed);
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std::stringstream gcode;
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gcode << mp_gcodegen->writer().travel_to_z(m_height_layer);
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double y_pos = start_y;
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// prime line
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auto prime_x = start_x - 2;
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gcode << move_to(Vec2d(prime_x, y_pos + (num - 4) * m_space_y), writer);
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gcode << writer.set_speed(slow);
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gcode << writer.extrude_to_xy(Vec2d(prime_x, y_pos + 3 * m_space_y), e_per_mm * m_space_y * num * 1.1);
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for (int i = 0; i < num; ++i) {
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gcode << writer.set_pressure_advance(start_pa + i * step_pa);
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gcode << move_to(Vec2d(start_x, y_pos + i * m_space_y), writer);
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gcode << writer.set_speed(slow);
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gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short, y_pos + i * m_space_y), e_per_mm * m_length_short);
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gcode << writer.set_speed(fast);
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gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long, y_pos + i * m_space_y), e_per_mm * m_length_long);
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gcode << writer.set_speed(slow);
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gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long + m_length_short, y_pos + i * m_space_y), e_per_mm * m_length_short);
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}
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gcode << writer.set_pressure_advance(0.0);
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if (m_draw_numbers) {
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// draw indicator lines
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gcode << writer.set_speed(fast);
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gcode << move_to(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 2), writer);
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gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 7), thin_e_per_mm * 7);
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gcode << move_to(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 7), writer);
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gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 2), thin_e_per_mm * 7);
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for (int i = 0; i < num; i += 2) {
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gcode << draw_number(
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start_x + m_length_short + m_length_long + m_length_short + 3,
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y_pos + i * m_space_y + m_space_y / 2,
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start_pa + i * step_pa,
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m_draw_digit_mode,
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m_number_line_width,
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number_e_per_mm,
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3600,
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writer
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);
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}
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}
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return gcode.str();
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}
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void CalibPressureAdvanceLine::delta_modify_start(double& startx, double& starty, int count)
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{
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startx = -startx;
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starty = -(count * m_space_y) / 2;
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}
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CalibPressureAdvancePattern::CalibPressureAdvancePattern(
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const Calib_Params& params,
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const DynamicPrintConfig& config,
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bool is_bbl_machine,
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Model& model,
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const Vec3d& origin
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) :
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m_params(params)
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{
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this->m_draw_digit_mode = DrawDigitMode::Bottom_To_Top;
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refresh_setup(config, is_bbl_machine, model, origin);
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};
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void CalibPressureAdvancePattern::generate_custom_gcodes(
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const DynamicPrintConfig& config,
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bool is_bbl_machine,
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Model& model,
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const Vec3d& origin
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)
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{
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std::stringstream gcode;
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gcode << "; start pressure advance pattern for layer\n";
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refresh_setup(config, is_bbl_machine, model, origin);
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gcode << move_to(Vec2d(m_starting_point.x(), m_starting_point.y()), m_writer, "Move to start XY position");
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gcode << m_writer.travel_to_z(height_first_layer(), "Move to start Z position");
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gcode << m_writer.set_pressure_advance(m_params.start);
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const DrawBoxOptArgs default_box_opt_args(*this);
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// create anchoring frame
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gcode << draw_box(
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m_starting_point.x(),
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m_starting_point.y(),
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print_size_x(),
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frame_size_y(),
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default_box_opt_args
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);
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// create tab for numbers
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DrawBoxOptArgs draw_box_opt_args = default_box_opt_args;
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draw_box_opt_args.is_filled = true;
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draw_box_opt_args.num_perimeters = wall_count();
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gcode << draw_box(
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m_starting_point.x(),
|
||||
m_starting_point.y() + frame_size_y() + line_spacing_first_layer(),
|
||||
glyph_tab_max_x() - m_starting_point.x(),
|
||||
max_numbering_height() + line_spacing_first_layer() + m_glyph_padding_vertical * 2,
|
||||
draw_box_opt_args
|
||||
);
|
||||
|
||||
std::vector<CustomGCode::Item> gcode_items;
|
||||
const DrawLineOptArgs default_line_opt_args(*this);
|
||||
const int num_patterns = get_num_patterns(); // "cache" for use in loops
|
||||
|
||||
// draw pressure advance pattern
|
||||
for (int i = 0; i < m_num_layers; ++i) {
|
||||
if (i > 0) {
|
||||
gcode << "; end pressure advance pattern for layer\n";
|
||||
CustomGCode::Item item;
|
||||
item.print_z = height_first_layer() + (i - 1) * height_layer();
|
||||
item.type = CustomGCode::Type::Custom;
|
||||
item.extra = gcode.str();
|
||||
gcode_items.push_back(item);
|
||||
|
||||
gcode = std::stringstream(); // reset for next layer contents
|
||||
gcode << "; start pressure advance pattern for layer\n";
|
||||
|
||||
const double layer_height = height_first_layer() + (i * height_layer());
|
||||
gcode << m_writer.travel_to_z(layer_height, "Move to layer height");
|
||||
}
|
||||
|
||||
// line numbering
|
||||
if (i == 1) {
|
||||
gcode << m_writer.set_pressure_advance(m_params.start);
|
||||
|
||||
double number_e_per_mm = e_per_mm(
|
||||
line_width(),
|
||||
height_layer(),
|
||||
m_config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0),
|
||||
m_config.option<ConfigOptionFloats>("filament_diameter")->get_at(0),
|
||||
m_config.option<ConfigOptionFloats>("filament_flow_ratio")->get_at(0)
|
||||
);
|
||||
|
||||
// glyph on every other line
|
||||
for (int j = 0; j < num_patterns; j += 2) {
|
||||
gcode << draw_number(
|
||||
glyph_start_x(j),
|
||||
m_starting_point.y() + frame_size_y() + m_glyph_padding_vertical + line_width(),
|
||||
m_params.start + (j * m_params.step),
|
||||
m_draw_digit_mode,
|
||||
line_width(),
|
||||
number_e_per_mm,
|
||||
speed_first_layer(),
|
||||
m_writer
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
DrawLineOptArgs draw_line_opt_args = default_line_opt_args;
|
||||
|
||||
double to_x = m_starting_point.x() + pattern_shift();
|
||||
double to_y = m_starting_point.y();
|
||||
double side_length = m_wall_side_length;
|
||||
|
||||
// shrink first layer to fit inside frame
|
||||
if (i == 0) {
|
||||
double shrink =
|
||||
(
|
||||
line_spacing_first_layer() * (wall_count() - 1) +
|
||||
(line_width_first_layer() * (1 - m_encroachment))
|
||||
) / std::sin(to_radians(m_corner_angle) / 2)
|
||||
;
|
||||
side_length = m_wall_side_length - shrink;
|
||||
to_x += shrink * std::sin(to_radians(90) - to_radians(m_corner_angle) / 2);
|
||||
to_y +=
|
||||
line_spacing_first_layer() * (wall_count() - 1) +
|
||||
(line_width_first_layer() * (1 - m_encroachment))
|
||||
;
|
||||
}
|
||||
|
||||
double initial_x = to_x;
|
||||
double initial_y = to_y;
|
||||
|
||||
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to pattern start");
|
||||
|
||||
for (int j = 0; j < num_patterns; ++j) {
|
||||
// increment pressure advance
|
||||
gcode << m_writer.set_pressure_advance(m_params.start + (j * m_params.step));
|
||||
|
||||
for (int k = 0; k < wall_count(); ++k) {
|
||||
to_x += std::cos(to_radians(m_corner_angle) / 2) * side_length;
|
||||
to_y += std::sin(to_radians(m_corner_angle) / 2) * side_length;
|
||||
|
||||
draw_line_opt_args = default_line_opt_args;
|
||||
draw_line_opt_args.height = i == 0 ? height_first_layer() : height_layer();
|
||||
draw_line_opt_args.line_width = line_width(); // don't use line_width_first_layer so results are consistent across all layers
|
||||
draw_line_opt_args.speed = i == 0 ? speed_adjust(speed_first_layer()) : speed_adjust(speed_perimeter());
|
||||
draw_line_opt_args.comment = "Print pattern wall";
|
||||
gcode << draw_line(Vec2d(to_x, to_y), draw_line_opt_args);
|
||||
|
||||
to_x -= std::cos(to_radians(m_corner_angle) / 2) * side_length;
|
||||
to_y += std::sin(to_radians(m_corner_angle) / 2) * side_length;
|
||||
|
||||
gcode << draw_line(Vec2d(to_x, to_y), draw_line_opt_args);
|
||||
|
||||
to_y = initial_y;
|
||||
if (k != wall_count() - 1) {
|
||||
// perimeters not done yet. move to next perimeter
|
||||
to_x += line_spacing_angle();
|
||||
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to start next pattern wall");
|
||||
} else if (j != num_patterns - 1) {
|
||||
// patterns not done yet. move to next pattern
|
||||
to_x += m_pattern_spacing + line_width();
|
||||
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to next pattern");
|
||||
} else if (i != m_num_layers - 1) {
|
||||
// layers not done yet. move back to start
|
||||
to_x = initial_x;
|
||||
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move back to start position");
|
||||
} else {
|
||||
// everything done
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
gcode << m_writer.set_pressure_advance(m_params.start);
|
||||
gcode << "; end pressure advance pattern for layer\n";
|
||||
|
||||
CustomGCode::Item item;
|
||||
item.print_z = max_layer_z();
|
||||
item.type = CustomGCode::Type::Custom;
|
||||
item.extra = gcode.str();
|
||||
gcode_items.push_back(item);
|
||||
|
||||
CustomGCode::Info info;
|
||||
info.mode = CustomGCode::Mode::SingleExtruder;
|
||||
info.gcodes = gcode_items;
|
||||
|
||||
//model.plates_custom_gcodes[model.curr_plate_index] = info;
|
||||
}
|
||||
|
||||
void CalibPressureAdvancePattern::refresh_setup(
|
||||
const DynamicPrintConfig& config,
|
||||
bool is_bbl_machine,
|
||||
const Model& model,
|
||||
const Vec3d& origin
|
||||
)
|
||||
{
|
||||
m_config = config;
|
||||
m_config.apply(model.objects.front()->config.get(), true);
|
||||
m_config.apply(model.objects.front()->volumes.front()->config.get(), true);
|
||||
|
||||
m_is_delta = (m_config.option<ConfigOptionPoints>("bed_shape")->values.size() > 4);
|
||||
|
||||
_refresh_starting_point(model);
|
||||
_refresh_writer(is_bbl_machine, model, origin);
|
||||
}
|
||||
|
||||
void CalibPressureAdvancePattern::_refresh_starting_point(const Model& model)
|
||||
{
|
||||
ModelObject* obj = model.objects.front();
|
||||
//BoundingBoxf3 bbox =
|
||||
// obj->instance_bounding_box(
|
||||
// *obj->instances.front(),
|
||||
// false
|
||||
// )
|
||||
//;
|
||||
|
||||
m_starting_point = Vec3d(0, 0, 0);
|
||||
m_starting_point.y() += m_handle_spacing;
|
||||
|
||||
if (m_is_delta) {
|
||||
m_starting_point.x() *= -1;
|
||||
m_starting_point.y() -= (frame_size_y() / 2);
|
||||
}
|
||||
}
|
||||
|
||||
void CalibPressureAdvancePattern::_refresh_writer(
|
||||
bool is_bbl_machine,
|
||||
const Model& model,
|
||||
const Vec3d& origin
|
||||
)
|
||||
{
|
||||
PrintConfig print_config;
|
||||
print_config.apply(m_config, true);
|
||||
|
||||
m_writer.apply_print_config(print_config);
|
||||
//m_writer.set_xy_offset(origin(0), origin(1));
|
||||
|
||||
const unsigned int extruder_id = model.objects.front()->volumes.front()->extruder_id();
|
||||
m_writer.set_extruders({ extruder_id });
|
||||
m_writer.set_extruder(extruder_id);
|
||||
}
|
||||
|
||||
std::string CalibPressureAdvancePattern::draw_line(
|
||||
Vec2d to_pt,
|
||||
DrawLineOptArgs opt_args
|
||||
)
|
||||
{
|
||||
const double e_per_mm = CalibPressureAdvance::e_per_mm(
|
||||
opt_args.line_width,
|
||||
opt_args.height,
|
||||
m_config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0),
|
||||
m_config.option<ConfigOptionFloats>("filament_diameter")->get_at(0),
|
||||
m_config.option<ConfigOptionFloats>("filament_flow_ratio")->get_at(0)
|
||||
);
|
||||
|
||||
const double length = get_distance(Vec2d(m_last_pos.x(), m_last_pos.y()), to_pt);
|
||||
auto dE = e_per_mm * length;
|
||||
|
||||
std::stringstream gcode;
|
||||
|
||||
gcode << m_writer.set_speed(opt_args.speed);
|
||||
gcode << m_writer.extrude_to_xy(to_pt, dE, opt_args.comment);
|
||||
|
||||
m_last_pos = Vec3d(to_pt.x(), to_pt.y(), 0);
|
||||
|
||||
return gcode.str();
|
||||
}
|
||||
|
||||
std::string CalibPressureAdvancePattern::draw_box(
|
||||
double min_x,
|
||||
double min_y,
|
||||
double size_x,
|
||||
double size_y,
|
||||
DrawBoxOptArgs opt_args
|
||||
)
|
||||
{
|
||||
std::stringstream gcode;
|
||||
|
||||
double x = min_x;
|
||||
double y = min_y;
|
||||
const double max_x = min_x + size_x;
|
||||
const double max_y = min_y + size_y;
|
||||
|
||||
const double spacing = opt_args.line_width - opt_args.height * (1 - M_PI / 4);
|
||||
|
||||
// if number of perims exceeds size of box, reduce it to max
|
||||
const int max_perimeters =
|
||||
std::min(
|
||||
// this is the equivalent of number of perims for concentric fill
|
||||
std::floor(size_x * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45))),
|
||||
std::floor(size_y * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45)))
|
||||
)
|
||||
;
|
||||
|
||||
opt_args.num_perimeters = std::min(opt_args.num_perimeters, max_perimeters);
|
||||
|
||||
gcode << move_to(Vec2d(min_x, min_y), m_writer, "Move to box start");
|
||||
|
||||
DrawLineOptArgs line_opt_args(*this);
|
||||
line_opt_args.height = opt_args.height;
|
||||
line_opt_args.line_width = opt_args.line_width;
|
||||
line_opt_args.speed = opt_args.speed;
|
||||
|
||||
for (int i = 0; i < opt_args.num_perimeters; ++i) {
|
||||
if (i != 0) { // after first perimeter, step inwards to start next perimeter
|
||||
x += spacing;
|
||||
y += spacing;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Step inwards to print next perimeter");
|
||||
}
|
||||
|
||||
y += size_y - i * spacing * 2;
|
||||
line_opt_args.comment = "Draw perimeter (up)";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
|
||||
x += size_x - i * spacing * 2;
|
||||
line_opt_args.comment = "Draw perimeter (right)";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
|
||||
y -= size_y - i * spacing * 2;
|
||||
line_opt_args.comment = "Draw perimeter (down)";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
|
||||
x -= size_x - i * spacing * 2;
|
||||
line_opt_args.comment = "Draw perimeter (left)";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
|
||||
if (!opt_args.is_filled) {
|
||||
return gcode.str();
|
||||
}
|
||||
|
||||
// create box infill
|
||||
const double spacing_45 = spacing / std::sin(to_radians(45));
|
||||
|
||||
const double bound_modifier =
|
||||
(spacing * (opt_args.num_perimeters - 1)) +
|
||||
(opt_args.line_width * (1 - m_encroachment))
|
||||
;
|
||||
const double x_min_bound = min_x + bound_modifier;
|
||||
const double x_max_bound = max_x - bound_modifier;
|
||||
const double y_min_bound = min_y + bound_modifier;
|
||||
const double y_max_bound = max_y - bound_modifier;
|
||||
const int x_count = std::floor((x_max_bound - x_min_bound) / spacing_45);
|
||||
const int y_count = std::floor((y_max_bound - y_min_bound) / spacing_45);
|
||||
|
||||
double x_remainder = std::fmod((x_max_bound - x_min_bound), spacing_45);
|
||||
double y_remainder = std::fmod((y_max_bound - y_min_bound), spacing_45);
|
||||
|
||||
x = x_min_bound;
|
||||
y = y_min_bound;
|
||||
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Move to fill start");
|
||||
|
||||
for (int i = 0; i < x_count + y_count + (x_remainder + y_remainder >= spacing_45 ? 1 : 0); ++i) { // this isn't the most robust way, but less expensive than finding line intersections
|
||||
if (i < std::min(x_count, y_count)) {
|
||||
if (i % 2 == 0) {
|
||||
x += spacing_45;
|
||||
y = y_min_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step right");
|
||||
|
||||
y += x - x_min_bound;
|
||||
x = x_min_bound;
|
||||
line_opt_args.comment = "Fill: Print up/left";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
} else {
|
||||
y += spacing_45;
|
||||
x = x_min_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step up");
|
||||
|
||||
x += y - y_min_bound;
|
||||
y = y_min_bound;
|
||||
line_opt_args.comment = "Fill: Print down/right";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
} else if (i < std::max(x_count, y_count)) {
|
||||
if (x_count > y_count) {
|
||||
// box is wider than tall
|
||||
if (i % 2 == 0) {
|
||||
x += spacing_45;
|
||||
y = y_min_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step right");
|
||||
|
||||
x -= y_max_bound - y_min_bound;
|
||||
y = y_max_bound;
|
||||
line_opt_args.comment = "Fill: Print up/left";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
} else {
|
||||
if (i == y_count) {
|
||||
x += spacing_45 - y_remainder;
|
||||
y_remainder = 0;
|
||||
} else {
|
||||
x += spacing_45;
|
||||
}
|
||||
y = y_max_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step right");
|
||||
|
||||
x += y_max_bound - y_min_bound;
|
||||
y = y_min_bound;
|
||||
line_opt_args.comment = "Fill: Print down/right";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
} else {
|
||||
// box is taller than wide
|
||||
if (i % 2 == 0) {
|
||||
x = x_max_bound;
|
||||
if (i == x_count) {
|
||||
y += spacing_45 - x_remainder;
|
||||
x_remainder = 0;
|
||||
} else {
|
||||
y += spacing_45;
|
||||
}
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step up");
|
||||
|
||||
x = x_min_bound;
|
||||
y += x_max_bound - x_min_bound;
|
||||
line_opt_args.comment = "Fill: Print up/left";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
} else {
|
||||
x = x_min_bound;
|
||||
y += spacing_45;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step up");
|
||||
|
||||
x = x_max_bound;
|
||||
y -= x_max_bound - x_min_bound;
|
||||
line_opt_args.comment = "Fill: Print down/right";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (i % 2 == 0) {
|
||||
x = x_max_bound;
|
||||
if (i == x_count) {
|
||||
y += spacing_45 - x_remainder;
|
||||
} else {
|
||||
y += spacing_45;
|
||||
}
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step up");
|
||||
|
||||
x -= y_max_bound - y;
|
||||
y = y_max_bound;
|
||||
line_opt_args.comment = "Fill: Print up/left";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
} else {
|
||||
if (i == y_count) {
|
||||
x += spacing_45 - y_remainder;
|
||||
} else {
|
||||
x += spacing_45;
|
||||
}
|
||||
y = y_max_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step right");
|
||||
|
||||
y -= x_max_bound - x;
|
||||
x = x_max_bound;
|
||||
line_opt_args.comment = "Fill: Print down/right";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return gcode.str();
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::get_distance(Vec2d from, Vec2d to) const
|
||||
{
|
||||
return std::hypot((to.x() - from.x()), (to.y() - from.y()));
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::object_size_x() const
|
||||
{
|
||||
return get_num_patterns() * ((wall_count() - 1) * line_spacing_angle()) +
|
||||
(get_num_patterns() - 1) * (m_pattern_spacing + line_width()) +
|
||||
std::cos(to_radians(m_corner_angle) / 2) * m_wall_side_length +
|
||||
line_spacing_first_layer() * wall_count()
|
||||
;
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::object_size_y() const
|
||||
{
|
||||
return 2 * (std::sin(to_radians(m_corner_angle) / 2) * m_wall_side_length) +
|
||||
max_numbering_height() +
|
||||
m_glyph_padding_vertical * 2 +
|
||||
line_width_first_layer();
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::glyph_start_x(int pattern_i) const
|
||||
{
|
||||
// note that pattern_i is zero-based!
|
||||
// align glyph's start with first perimeter of specified pattern
|
||||
double x =
|
||||
// starting offset
|
||||
m_starting_point.x() +
|
||||
pattern_shift() +
|
||||
|
||||
// width of pattern extrusions
|
||||
pattern_i * (wall_count() - 1) * line_spacing_angle() + // center to center distance of extrusions
|
||||
pattern_i * line_width() + // endcaps. center to end on either side = 1 line width
|
||||
|
||||
// space between each pattern
|
||||
pattern_i * m_pattern_spacing
|
||||
;
|
||||
|
||||
// align to middle of pattern walls
|
||||
x += wall_count() * line_spacing_angle() / 2;
|
||||
|
||||
// shift so glyph is centered on pattern
|
||||
// m_digit_segment_len = half of X length of glyph
|
||||
x -= (glyph_length_x() / 2);
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::glyph_length_x() const
|
||||
{
|
||||
// half of line_width sticks out on each side
|
||||
return line_width() + (2 * m_digit_segment_len);
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::glyph_tab_max_x() const
|
||||
{
|
||||
// only every other glyph is shown, starting with 1
|
||||
int num = get_num_patterns();
|
||||
int max_num =
|
||||
(num % 2 == 0)
|
||||
? num - 1
|
||||
: num
|
||||
;
|
||||
|
||||
// padding at end should be same as padding at start
|
||||
double padding = glyph_start_x(0) - m_starting_point.x();
|
||||
|
||||
return
|
||||
glyph_start_x(max_num - 1) + // glyph_start_x is zero-based
|
||||
(glyph_length_x() - line_width() / 2) +
|
||||
padding
|
||||
;
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::max_numbering_height() const
|
||||
{
|
||||
std::string::size_type most_characters = 0;
|
||||
const int num_patterns = get_num_patterns();
|
||||
|
||||
// note: only every other number is printed
|
||||
for (std::string::size_type i = 0; i < num_patterns; i += 2) {
|
||||
std::string sNumber = convert_number_to_string(m_params.start + (i * m_params.step));
|
||||
|
||||
if (sNumber.length() > most_characters) {
|
||||
most_characters = sNumber.length();
|
||||
}
|
||||
}
|
||||
|
||||
most_characters = std::min(most_characters, m_max_number_len);
|
||||
|
||||
return (most_characters * m_digit_segment_len) + ((most_characters - 1) * m_digit_gap_len);
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::pattern_shift() const
|
||||
{
|
||||
return
|
||||
(wall_count() - 1) * line_spacing_first_layer() +
|
||||
line_width_first_layer() +
|
||||
m_glyph_padding_horizontal
|
||||
;
|
||||
}
|
||||
} // namespace Slic3r
|
||||
@@ -1,281 +0,0 @@
|
||||
#pragma once
|
||||
#define calib_pressure_advance_dd
|
||||
|
||||
#include "GCode.hpp"
|
||||
#include "GCodeWriter.hpp"
|
||||
#include "PrintConfig.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
enum class CalibMode : int {
|
||||
Calib_None = 0,
|
||||
Calib_PA_Line,
|
||||
Calib_PA_Pattern,
|
||||
Calib_PA_Tower,
|
||||
Calib_Temp_Tower,
|
||||
Calib_Vol_speed_Tower,
|
||||
Calib_VFA_Tower,
|
||||
Calib_Retraction_tower,
|
||||
Calib_FRF
|
||||
};
|
||||
|
||||
struct Calib_Params {
|
||||
Calib_Params() : mode(CalibMode::Calib_None) { };
|
||||
double start, end, step;
|
||||
bool print_numbers;
|
||||
CalibMode mode;
|
||||
};
|
||||
|
||||
class CalibPressureAdvance {
|
||||
public:
|
||||
static float find_optimal_PA_speed(const DynamicPrintConfig &config, double line_width, double layer_height,
|
||||
int filament_idx = 0);
|
||||
|
||||
protected:
|
||||
CalibPressureAdvance() =default;
|
||||
~CalibPressureAdvance() =default;
|
||||
|
||||
enum class DrawDigitMode {
|
||||
Left_To_Right,
|
||||
Bottom_To_Top
|
||||
};
|
||||
|
||||
void delta_scale_bed_ext(BoundingBoxf& bed_ext) const { bed_ext.scale(1.0f / 1.41421f); }
|
||||
|
||||
std::string move_to(Vec2d pt, GCodeWriter& writer, std::string comment = std::string());
|
||||
double e_per_mm(
|
||||
double line_width,
|
||||
double layer_height,
|
||||
float nozzle_diameter,
|
||||
float filament_diameter,
|
||||
float print_flow_ratio
|
||||
) const;
|
||||
double speed_adjust(int speed) const { return speed * 60; };
|
||||
|
||||
std::string convert_number_to_string(double num) const;
|
||||
double number_spacing() const { return m_digit_segment_len + m_digit_gap_len; };
|
||||
std::string draw_digit(
|
||||
double startx,
|
||||
double starty,
|
||||
char c,
|
||||
CalibPressureAdvance::DrawDigitMode mode,
|
||||
double line_width,
|
||||
double e_per_mm,
|
||||
GCodeWriter& writer
|
||||
);
|
||||
std::string draw_number(
|
||||
double startx,
|
||||
double starty,
|
||||
double value,
|
||||
CalibPressureAdvance::DrawDigitMode mode,
|
||||
double line_width,
|
||||
double e_per_mm,
|
||||
double speed,
|
||||
GCodeWriter& writer
|
||||
);
|
||||
|
||||
Vec3d m_last_pos;
|
||||
|
||||
DrawDigitMode m_draw_digit_mode {DrawDigitMode::Left_To_Right};
|
||||
const double m_digit_segment_len {2};
|
||||
const double m_digit_gap_len {1};
|
||||
const std::string::size_type m_max_number_len {5};
|
||||
};
|
||||
|
||||
class CalibPressureAdvanceLine : public CalibPressureAdvance {
|
||||
public:
|
||||
CalibPressureAdvanceLine(GCode* gcodegen) :
|
||||
mp_gcodegen(gcodegen),
|
||||
m_nozzle_diameter(gcodegen->config().nozzle_diameter.get_at(0))
|
||||
{ };
|
||||
~CalibPressureAdvanceLine() { };
|
||||
|
||||
std::string generate_test(double start_pa = 0, double step_pa = 0.002, int count = 50);
|
||||
|
||||
void set_speed(double fast = 100.0, double slow = 20.0) {
|
||||
m_slow_speed = slow;
|
||||
m_fast_speed = fast;
|
||||
}
|
||||
|
||||
const double& line_width() { return m_line_width; };
|
||||
bool is_delta() const;
|
||||
bool& draw_numbers() { return m_draw_numbers; }
|
||||
|
||||
private:
|
||||
std::string print_pa_lines(double start_x, double start_y, double start_pa, double step_pa, int num);
|
||||
|
||||
void delta_modify_start(double& startx, double& starty, int count);
|
||||
|
||||
GCode* mp_gcodegen;
|
||||
|
||||
double m_nozzle_diameter;
|
||||
double m_slow_speed, m_fast_speed;
|
||||
|
||||
const double m_height_layer {0.2};
|
||||
const double m_line_width {0.6};
|
||||
const double m_thin_line_width {0.44};
|
||||
const double m_number_line_width {0.48};
|
||||
const double m_space_y {3.5};
|
||||
|
||||
double m_length_short {20.0}, m_length_long {40.0};
|
||||
bool m_draw_numbers {true};
|
||||
};
|
||||
|
||||
struct SuggestedConfigCalibPAPattern {
|
||||
const std::vector<std::pair<std::string, double>> float_pairs {
|
||||
{"initial_layer_print_height", 0.25},
|
||||
{"layer_height", 0.2},
|
||||
{"initial_layer_speed", 30}
|
||||
};
|
||||
|
||||
const std::vector<std::pair<std::string, double>> nozzle_ratio_pairs {
|
||||
{"line_width", 112.5},
|
||||
{"initial_layer_line_width", 140}
|
||||
};
|
||||
|
||||
const std::vector<std::pair<std::string, int>> int_pairs {
|
||||
{"skirt_loops", 0},
|
||||
{"wall_loops", 3}
|
||||
};
|
||||
|
||||
const std::pair<std::string, BrimType> brim_pair {"brim_type", BrimType::btNoBrim};
|
||||
};
|
||||
|
||||
class CalibPressureAdvancePattern : public CalibPressureAdvance {
|
||||
friend struct DrawLineOptArgs;
|
||||
friend struct DrawBoxOptArgs;
|
||||
|
||||
public:
|
||||
CalibPressureAdvancePattern(
|
||||
const Calib_Params& params,
|
||||
const DynamicPrintConfig& config,
|
||||
bool is_bbl_machine,
|
||||
Model& model,
|
||||
const Vec3d& origin
|
||||
);
|
||||
|
||||
double handle_xy_size() const { return m_handle_xy_size; };
|
||||
double handle_spacing() const { return m_handle_spacing; };
|
||||
double print_size_x() const { return object_size_x() + pattern_shift(); };
|
||||
double print_size_y() const { return object_size_y(); };
|
||||
double max_layer_z() const { return height_first_layer() + ((m_num_layers - 1) * height_layer()); };
|
||||
|
||||
void generate_custom_gcodes(
|
||||
const DynamicPrintConfig& config,
|
||||
bool is_bbl_machine,
|
||||
Model& model,
|
||||
const Vec3d& origin
|
||||
);
|
||||
|
||||
protected:
|
||||
double speed_first_layer() const { return m_config.option<ConfigOptionFloat>("initial_layer_speed")->value; };
|
||||
double speed_perimeter() const { return m_config.option<ConfigOptionFloat>("outer_wall_speed")->value; };
|
||||
double line_width_first_layer() const { return m_config.get_abs_value("initial_layer_line_width"); };
|
||||
double line_width() const { return m_config.get_abs_value("line_width"); };
|
||||
int wall_count() const { return m_config.option<ConfigOptionInt>("wall_loops")->value; };
|
||||
|
||||
private:
|
||||
struct DrawLineOptArgs {
|
||||
DrawLineOptArgs(const CalibPressureAdvancePattern& p) :
|
||||
height {p.height_layer()},
|
||||
line_width {p.line_width()},
|
||||
speed {p.speed_adjust(p.speed_perimeter())}
|
||||
{ };
|
||||
|
||||
double height;
|
||||
double line_width;
|
||||
double speed;
|
||||
std::string comment {"Print line"};
|
||||
};
|
||||
|
||||
struct DrawBoxOptArgs {
|
||||
DrawBoxOptArgs(const CalibPressureAdvancePattern& p) :
|
||||
num_perimeters {p.wall_count()},
|
||||
height {p.height_first_layer()},
|
||||
line_width {p.line_width_first_layer()},
|
||||
speed {p.speed_adjust(p.speed_first_layer())}
|
||||
{ };
|
||||
|
||||
bool is_filled {false};
|
||||
int num_perimeters;
|
||||
double height;
|
||||
double line_width;
|
||||
double speed;
|
||||
};
|
||||
|
||||
void refresh_setup(
|
||||
const DynamicPrintConfig& config,
|
||||
bool is_bbl_machine,
|
||||
const Model& model,
|
||||
const Vec3d& origin
|
||||
);
|
||||
void _refresh_starting_point(const Model& model);
|
||||
void _refresh_writer(
|
||||
bool is_bbl_machine,
|
||||
const Model& model,
|
||||
const Vec3d& origin
|
||||
);
|
||||
|
||||
double height_first_layer() const { return m_config.option<ConfigOptionFloat>("initial_layer_print_height")->value; };
|
||||
double height_layer() const { return m_config.option<ConfigOptionFloat>("layer_height")->value; };
|
||||
const int get_num_patterns() const
|
||||
{
|
||||
return std::ceil((m_params.end - m_params.start) / m_params.step + 1);
|
||||
}
|
||||
|
||||
std::string draw_line(
|
||||
Vec2d to_pt,
|
||||
DrawLineOptArgs opt_args
|
||||
);
|
||||
std::string draw_box(
|
||||
double min_x,
|
||||
double min_y,
|
||||
double size_x,
|
||||
double size_y,
|
||||
DrawBoxOptArgs opt_args
|
||||
);
|
||||
|
||||
double to_radians(double degrees) const { return degrees * M_PI / 180; };
|
||||
double get_distance(Vec2d from, Vec2d to) const;
|
||||
|
||||
/*
|
||||
from slic3r documentation: spacing = extrusion_width - layer_height * (1 - PI/4)
|
||||
"spacing" = center-to-center distance of adjacent extrusions, which partially overlap
|
||||
https://manual.slic3r.org/advanced/flow-math
|
||||
https://ellis3dp.com/Print-Tuning-Guide/articles/misconceptions.html#two-04mm-perimeters--08mm
|
||||
*/
|
||||
double line_spacing() const { return line_width() - height_layer() * (1 - M_PI / 4); };
|
||||
double line_spacing_first_layer() const { return line_width_first_layer() - height_first_layer() * (1 - M_PI / 4); };
|
||||
double line_spacing_angle() const { return line_spacing() / std::sin(to_radians(m_corner_angle) / 2); };
|
||||
|
||||
double object_size_x() const;
|
||||
double object_size_y() const;
|
||||
double frame_size_y() const { return std::sin(to_radians(double(m_corner_angle) / 2)) * m_wall_side_length * 2; };
|
||||
|
||||
double glyph_start_x(int pattern_i = 0) const;
|
||||
double glyph_length_x() const;
|
||||
double glyph_tab_max_x() const;
|
||||
double max_numbering_height() const;
|
||||
|
||||
double pattern_shift() const;
|
||||
|
||||
const Calib_Params& m_params;
|
||||
|
||||
DynamicPrintConfig m_config;
|
||||
GCodeWriter m_writer;
|
||||
bool m_is_delta;
|
||||
Vec3d m_starting_point;
|
||||
|
||||
const double m_handle_xy_size {5};
|
||||
const double m_handle_spacing {2};
|
||||
const int m_num_layers {4};
|
||||
|
||||
const double m_wall_side_length {30.0};
|
||||
const int m_corner_angle {90};
|
||||
const int m_pattern_spacing {2};
|
||||
const double m_encroachment {1. / 3.};
|
||||
|
||||
const double m_glyph_padding_horizontal {1};
|
||||
const double m_glyph_padding_vertical {1};
|
||||
};
|
||||
} // namespace Slic3r
|
||||
Reference in New Issue
Block a user