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fix bug of libslic3r
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@@ -114,7 +114,7 @@ static bool check_normal_vector(stl_file *stl, int facet_num, int normal_fix_fla
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void stl_fix_normal_directions(stl_file *stl)
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{
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// This may happen for malformed models, see: https://github.com/qidi3d/QIDISlicer/issues/2209
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// This may happen for malformed models, see: https://github.com/QIDITECH/QIDISlicer/issues/2209
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if (stl->stats.number_of_facets == 0)
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return;
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