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https://github.com/QIDITECH/QIDISlicer.git
synced 2026-02-02 17:08:42 +03:00
update
bed exclude area, change thumbnails to PNG, printer webview
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@@ -2241,7 +2241,7 @@ void GLGizmoCut3D::render_shortcuts()
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if (m_show_shortcuts)
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for (const auto&shortcut : m_shortcuts ){
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m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, shortcut.first);
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m_imgui->text_colored(ImGuiWrapper::COL_BLUE_LIGHT, shortcut.first);
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ImGui::SameLine(m_shortcut_label_width);
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m_imgui->text(shortcut.second);
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}
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@@ -2271,7 +2271,7 @@ void GLGizmoCut3D::render_connectors_input_window(CutConnectors &connectors)
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// render_connect_mode_radio_button(CutConnectorMode::Manual);
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ImGui::AlignTextToFramePadding();
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m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, m_labels_map["Connectors"]);
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m_imgui->text_colored(ImGuiWrapper::COL_BLUE_LIGHT, m_labels_map["Connectors"]);
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m_imgui->disabled_begin(connectors.empty());
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ImGui::SameLine(m_label_width);
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@@ -2359,7 +2359,7 @@ void GLGizmoCut3D::render_build_size()
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ImGui::AlignTextToFramePadding();
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m_imgui->text(_L("Build Volume"));
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ImGui::SameLine();
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m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, size);
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m_imgui->text_colored(ImGuiWrapper::COL_BLUE_LIGHT, size);
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}
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void GLGizmoCut3D::reset_cut_plane()
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@@ -2623,7 +2623,7 @@ void GLGizmoCut3D::render_cut_plane_input_window(CutConnectors &connectors)
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ImGui::AlignTextToFramePadding();
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ImGuiWrapper::text(wxString(ImGui::InfoMarkerSmall));
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ImGui::SameLine();
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ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT,
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ImGuiWrapper::text_colored(ImGuiWrapper::COL_BLUE_LIGHT,
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get_wraped_wxString(_L("Hold SHIFT key to draw a cut line"), 40));
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ImGui::Separator();
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@@ -2675,7 +2675,7 @@ void GLGizmoCut3D::render_cut_plane_input_window(CutConnectors &connectors)
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else if (mode == CutMode::cutTongueAndGroove) {
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m_is_slider_editing_done = false;
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ImGui::Separator();
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ImGuiWrapper::text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, m_labels_map["Groove"] + ": ");
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ImGuiWrapper::text_colored(ImGuiWrapper::COL_BLUE_LIGHT, m_labels_map["Groove"] + ": ");
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render_groove_float_input(m_labels_map["Depth"], m_groove.depth, m_groove.depth_init, m_groove.depth_tolerance);
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render_groove_float_input(m_labels_map["Width"], m_groove.width, m_groove.width_init, m_groove.width_tolerance);
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render_groove_angle_input(m_labels_map["Flap Angle"], m_groove.flaps_angle, m_groove.flaps_angle_init, 30.f, 120.f);
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