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https://github.com/QIDITECH/QIDISlicer.git
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update libslic3r
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@@ -2,14 +2,19 @@
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#ifndef BEDS_HPP
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#define BEDS_HPP
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#include <numeric>
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#include <libslic3r/Point.hpp>
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#include <libslic3r/ExPolygon.hpp>
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#include <libslic3r/BoundingBox.hpp>
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#include <libslic3r/ClipperUtils.hpp>
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#include <boost/variant.hpp>
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#include <boost/variant/variant.hpp>
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#include <numeric>
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#include <cmath>
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#include <limits>
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#include <type_traits>
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#include "libslic3r/Polygon.hpp"
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#include "libslic3r/libslic3r.h"
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namespace Slic3r { namespace arr2 {
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@@ -186,6 +191,7 @@ template<> struct IsRectangular_<RectangleBed>: public std::true_type {};
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template<> struct IsRectangular_<BoundingBox>: public std::true_type {};
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template<class Bed> static constexpr bool IsRectangular = IsRectangular_<Bed>::value;
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} // namespace arr2
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inline BoundingBox &bounding_box(BoundingBox &bb) { return bb; }
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