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https://github.com/QIDITECH/QIDISlicer.git
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update src and test
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@@ -1,5 +1,6 @@
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#include <algorithm>
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#include <catch2/catch.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <catch2/catch_approx.hpp>
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#include <test_utils.hpp>
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#include <libslic3r/TriangleMesh.hpp>
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@@ -7,6 +8,7 @@
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#include <libslic3r/AABBTreeLines.hpp>
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using namespace Slic3r;
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using namespace Catch;
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TEST_CASE("Building a tree over a box, ray caster and closest query", "[AABBIndirect]")
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{
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