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https://github.com/QIDITECH/QIDISlicer.git
synced 2026-02-01 16:38:43 +03:00
update slic3r
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@@ -149,6 +149,7 @@ private:
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std::optional<std::pair<BoundingBoxf3, Transform3d>> m_bounding_box_in_current_reference_system;
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std::optional<std::pair<Vec3d, double>> m_bounding_sphere;
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#if ENABLE_RENDER_SELECTION_CENTER
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GLModel m_vbo_sphere;
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#endif // ENABLE_RENDER_SELECTION_CENTER
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@@ -296,6 +297,7 @@ public:
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// Returns the bounding sphere: first = center, second = radius
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const std::pair<Vec3d, double> get_bounding_sphere() const;
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void setup_cache();
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void translate(const Vec3d& displacement, TransformationType transformation_type);
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@@ -398,11 +400,12 @@ private:
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const Transform3d& transform, const Vec3d& world_pivot);
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};
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ModelVolume *get_selected_volume(const Selection &selection);
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ModelVolume *get_selected_volume (const Selection &selection);
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const GLVolume *get_selected_gl_volume(const Selection &selection);
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ModelVolume *get_selected_volume (const ObjectID &volume_id, const Selection &selection);
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ModelVolume *get_volume (const ObjectID &volume_id, const Selection &selection);
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} // namespace GUI
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} // namespace Slic3r
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