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https://github.com/QIDITECH/QIDISlicer.git
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update slic3r
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@@ -1,9 +1,20 @@
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#include "CameraUtils.hpp"
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#include <igl/project.h> // projecting points
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#include <igl/unproject.h>
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#include <igl/project.h> // IWYU pragma: keep
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#include <igl/unproject.h> // IWYU pragma: keep
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#include <algorithm>
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#include <limits>
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#include <cassert>
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#include <cmath>
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#include <cstddef>
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#include "slic3r/GUI/3DScene.hpp" // GLVolume
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#include "libslic3r/Geometry/ConvexHull.hpp"
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#include "admesh/stl.h"
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#include "libslic3r/Exception.hpp"
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#include "libslic3r/TriangleMesh.hpp"
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#include "slic3r/GUI/Camera.hpp"
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#include "slic3r/GUI/GLModel.hpp"
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using namespace Slic3r;
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using namespace GUI;
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