This commit is contained in:
sunsets
2024-05-17 14:39:34 +08:00
13 changed files with 96 additions and 50 deletions

View File

@@ -619,10 +619,10 @@ void GLCanvas3D::LayersEditing::generate_layer_height_texture()
m_layers_texture.data.assign(m_layers_texture.width * m_layers_texture.height * 5, 0);
}
//w27
bool level_of_detail_2nd_level = true;
m_layers_texture.cells = Slic3r::generate_layer_height_texture(
*m_slicing_parameters,
//w27
Slic3r::generate_object_layers(*m_slicing_parameters, m_layer_height_profile,false),
m_layers_texture.data.data(), m_layers_texture.height, m_layers_texture.width, level_of_detail_2nd_level);
m_layers_texture.valid = true;

View File

@@ -5626,7 +5626,6 @@ std::vector<std::pair<std::string, std::vector<std::string>>> material_overrides
{"Corrections", {
"relative_correction",
"elefant_foot_compensation"
}}
};