Prusa 2.7.2

This commit is contained in:
sunsets
2024-03-27 14:38:03 +08:00
parent 63daf0c087
commit 2387bc9cdb
203 changed files with 6053 additions and 15634 deletions

View File

@@ -10,7 +10,6 @@
#include <functional>
#include <boost/log/trivial.hpp>
#include "utils/VoronoiUtils.hpp"
#include "utils/linearAlg2D.hpp"
#include "Utils.hpp"
@@ -19,26 +18,9 @@
#include "Geometry/VoronoiUtilsCgal.hpp"
#include "../EdgeGrid.hpp"
#include "Geometry/VoronoiUtils.hpp"
#define SKELETAL_TRAPEZOIDATION_BEAD_SEARCH_MAX 1000 //A limit to how long it'll keep searching for adjacent beads. Increasing will re-use beadings more often (saving performance), but search longer for beading (costing performance).
namespace boost::polygon {
template<> struct geometry_concept<Slic3r::Arachne::PolygonsSegmentIndex>
{
typedef segment_concept type;
};
template<> struct segment_traits<Slic3r::Arachne::PolygonsSegmentIndex>
{
typedef coord_t coordinate_type;
typedef Slic3r::Point point_type;
static inline point_type get(const Slic3r::Arachne::PolygonsSegmentIndex &CSegment, direction_1d dir)
{
return dir.to_int() ? CSegment.p() : CSegment.next().p();
}
};
} // namespace boost::polygon
namespace Slic3r::Arachne
{
@@ -108,8 +90,7 @@ static void export_graph_to_svg(const std::string
}
#endif
SkeletalTrapezoidation::node_t& SkeletalTrapezoidation::makeNode(vd_t::vertex_type& vd_node, Point p)
{
SkeletalTrapezoidation::node_t &SkeletalTrapezoidation::makeNode(const VD::vertex_type &vd_node, Point p) {
auto he_node_it = vd_node_to_he_node.find(&vd_node);
if (he_node_it == vd_node_to_he_node.end())
{
@@ -124,8 +105,7 @@ SkeletalTrapezoidation::node_t& SkeletalTrapezoidation::makeNode(vd_t::vertex_ty
}
}
void SkeletalTrapezoidation::transferEdge(Point from, Point to, vd_t::edge_type& vd_edge, edge_t*& prev_edge, Point& start_source_point, Point& end_source_point, const std::vector<Segment>& segments)
{
void SkeletalTrapezoidation::transferEdge(Point from, Point to, const VD::edge_type &vd_edge, edge_t *&prev_edge, Point &start_source_point, Point &end_source_point, const std::vector<Segment> &segments) {
auto he_edge_it = vd_edge_to_he_edge.find(vd_edge.twin());
if (he_edge_it != vd_edge_to_he_edge.end())
{ // Twin segment(s) have already been made
@@ -235,22 +215,18 @@ void SkeletalTrapezoidation::transferEdge(Point from, Point to, vd_t::edge_type&
}
}
Points SkeletalTrapezoidation::discretize(const vd_t::edge_type& vd_edge, const std::vector<Segment>& segments)
Points SkeletalTrapezoidation::discretize(const VD::edge_type& vd_edge, const std::vector<Segment>& segments)
{
assert(Geometry::VoronoiUtils::is_in_range<coord_t>(vd_edge));
/*Terminology in this function assumes that the edge moves horizontally from
left to right. This is not necessarily the case; the edge can go in any
direction, but it helps to picture it in a certain direction in your head.*/
const vd_t::cell_type* left_cell = vd_edge.cell();
const vd_t::cell_type* right_cell = vd_edge.twin()->cell();
const VD::cell_type *left_cell = vd_edge.cell();
const VD::cell_type *right_cell = vd_edge.twin()->cell();
assert(VoronoiUtils::p(vd_edge.vertex0()).x() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(vd_edge.vertex0()).x() >= std::numeric_limits<coord_t>::lowest());
assert(VoronoiUtils::p(vd_edge.vertex0()).y() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(vd_edge.vertex0()).y() >= std::numeric_limits<coord_t>::lowest());
assert(VoronoiUtils::p(vd_edge.vertex1()).x() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(vd_edge.vertex1()).x() >= std::numeric_limits<coord_t>::lowest());
assert(VoronoiUtils::p(vd_edge.vertex1()).y() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(vd_edge.vertex1()).y() >= std::numeric_limits<coord_t>::lowest());
Point start = VoronoiUtils::p(vd_edge.vertex0()).cast<coord_t>();
Point end = VoronoiUtils::p(vd_edge.vertex1()).cast<coord_t>();
Point start = Geometry::VoronoiUtils::to_point(vd_edge.vertex0()).cast<coord_t>();
Point end = Geometry::VoronoiUtils::to_point(vd_edge.vertex1()).cast<coord_t>();
bool point_left = left_cell->contains_point();
bool point_right = right_cell->contains_point();
@@ -260,17 +236,17 @@ Points SkeletalTrapezoidation::discretize(const vd_t::edge_type& vd_edge, const
}
else if (point_left != point_right) //This is a parabolic edge between a point and a line.
{
Point p = VoronoiUtils::getSourcePoint(*(point_left ? left_cell : right_cell), segments);
const Segment& s = VoronoiUtils::getSourceSegment(*(point_left ? right_cell : left_cell), segments);
return VoronoiUtils::discretizeParabola(p, s, start, end, discretization_step_size, transitioning_angle);
Point p = Geometry::VoronoiUtils::get_source_point(*(point_left ? left_cell : right_cell), segments.begin(), segments.end());
const Segment& s = Geometry::VoronoiUtils::get_source_segment(*(point_left ? right_cell : left_cell), segments.begin(), segments.end());
return Geometry::VoronoiUtils::discretize_parabola(p, s, start, end, discretization_step_size, transitioning_angle);
}
else //This is a straight edge between two points.
{
/*While the edge is straight, it is still discretized since the part
becomes narrower between the two points. As such it may need different
beadings along the way.*/
Point left_point = VoronoiUtils::getSourcePoint(*left_cell, segments);
Point right_point = VoronoiUtils::getSourcePoint(*right_cell, segments);
Point left_point = Geometry::VoronoiUtils::get_source_point(*left_cell, segments.begin(), segments.end());
Point right_point = Geometry::VoronoiUtils::get_source_point(*right_cell, segments.begin(), segments.end());
coord_t d = (right_point - left_point).cast<int64_t>().norm();
Point middle = (left_point + right_point) / 2;
Point x_axis_dir = perp(Point(right_point - left_point));
@@ -350,8 +326,7 @@ Points SkeletalTrapezoidation::discretize(const vd_t::edge_type& vd_edge, const
}
}
bool SkeletalTrapezoidation::computePointCellRange(vd_t::cell_type& cell, Point& start_source_point, Point& end_source_point, vd_t::edge_type*& starting_vd_edge, vd_t::edge_type*& ending_vd_edge, const std::vector<Segment>& segments)
{
bool SkeletalTrapezoidation::computePointCellRange(const VD::cell_type &cell, Point &start_source_point, Point &end_source_point, const VD::edge_type *&starting_vd_edge, const VD::edge_type *&ending_vd_edge, const std::vector<Segment> &segments) {
if (cell.incident_edge()->is_infinite())
return false; //Infinite edges only occur outside of the polygon. Don't copy any part of this cell.
@@ -359,16 +334,16 @@ bool SkeletalTrapezoidation::computePointCellRange(vd_t::cell_type& cell, Point&
// Copy whole cell into graph or not at all
// If the cell.incident_edge()->vertex0() is far away so much that it doesn't even fit into Vec2i64, then there is no way that it will be inside the input polygon.
if (const vd_t::vertex_type &vert = *cell.incident_edge()->vertex0();
if (const VD::vertex_type &vert = *cell.incident_edge()->vertex0();
vert.x() >= double(std::numeric_limits<int64_t>::max()) || vert.x() <= double(std::numeric_limits<int64_t>::lowest()) ||
vert.y() >= double(std::numeric_limits<int64_t>::max()) || vert.y() <= double(std::numeric_limits<int64_t>::lowest()))
return false; // Don't copy any part of this cell
const Point source_point = VoronoiUtils::getSourcePoint(cell, segments);
const PolygonsPointIndex source_point_index = VoronoiUtils::getSourcePointIndex(cell, segments);
Vec2i64 some_point = VoronoiUtils::p(cell.incident_edge()->vertex0());
const Point source_point = Geometry::VoronoiUtils::get_source_point(cell, segments.begin(), segments.end());
const PolygonsPointIndex source_point_index = Geometry::VoronoiUtils::get_source_point_index(cell, segments.begin(), segments.end());
Vec2i64 some_point = Geometry::VoronoiUtils::to_point(cell.incident_edge()->vertex0());
if (some_point == source_point.cast<int64_t>())
some_point = VoronoiUtils::p(cell.incident_edge()->vertex1());
some_point = Geometry::VoronoiUtils::to_point(cell.incident_edge()->vertex1());
//Test if the some_point is even inside the polygon.
//The edge leading out of a polygon must have an endpoint that's not in the corner following the contour of the polygon at that vertex.
@@ -377,16 +352,16 @@ bool SkeletalTrapezoidation::computePointCellRange(vd_t::cell_type& cell, Point&
if (!LinearAlg2D::isInsideCorner(source_point_index.prev().p(), source_point_index.p(), source_point_index.next().p(), some_point))
return false; // Don't copy any part of this cell
vd_t::edge_type* vd_edge = cell.incident_edge();
const VD::edge_type* vd_edge = cell.incident_edge();
do {
assert(vd_edge->is_finite());
if (Vec2i64 p1 = VoronoiUtils::p(vd_edge->vertex1()); p1 == source_point.cast<int64_t>()) {
if (Vec2i64 p1 = Geometry::VoronoiUtils::to_point(vd_edge->vertex1()); p1 == source_point.cast<int64_t>()) {
start_source_point = source_point;
end_source_point = source_point;
starting_vd_edge = vd_edge->next();
ending_vd_edge = vd_edge;
} else {
assert((VoronoiUtils::p(vd_edge->vertex0()) == source_point.cast<int64_t>() || !vd_edge->is_secondary()) && "point cells must end in the point! They cannot cross the point with an edge, because collinear edges are not allowed in the input.");
assert((Geometry::VoronoiUtils::to_point(vd_edge->vertex0()) == source_point.cast<int64_t>() || !vd_edge->is_secondary()) && "point cells must end in the point! They cannot cross the point with an edge, because collinear edges are not allowed in the input.");
}
}
while (vd_edge = vd_edge->next(), vd_edge != cell.incident_edge());
@@ -395,46 +370,6 @@ bool SkeletalTrapezoidation::computePointCellRange(vd_t::cell_type& cell, Point&
return true;
}
void SkeletalTrapezoidation::computeSegmentCellRange(vd_t::cell_type& cell, Point& start_source_point, Point& end_source_point, vd_t::edge_type*& starting_vd_edge, vd_t::edge_type*& ending_vd_edge, const std::vector<Segment>& segments)
{
const Segment &source_segment = VoronoiUtils::getSourceSegment(cell, segments);
const Point from = source_segment.from();
const Point to = source_segment.to();
// Find starting edge
// Find end edge
bool seen_possible_start = false;
bool after_start = false;
bool ending_edge_is_set_before_start = false;
vd_t::edge_type* edge = cell.incident_edge();
do {
if (edge->is_infinite())
continue;
Vec2i64 v0 = VoronoiUtils::p(edge->vertex0());
Vec2i64 v1 = VoronoiUtils::p(edge->vertex1());
assert(!(v0 == to.cast<int64_t>() && v1 == from.cast<int64_t>() ));
if (v0 == to.cast<int64_t>() && !after_start) { // Use the last edge which starts in source_segment.to
starting_vd_edge = edge;
seen_possible_start = true;
}
else if (seen_possible_start) {
after_start = true;
}
if (v1 == from.cast<int64_t>() && (!ending_vd_edge || ending_edge_is_set_before_start)) {
ending_edge_is_set_before_start = !after_start;
ending_vd_edge = edge;
}
} while (edge = edge->next(), edge != cell.incident_edge());
assert(starting_vd_edge && ending_vd_edge);
assert(starting_vd_edge != ending_vd_edge);
start_source_point = source_segment.to();
end_source_point = source_segment.from();
}
SkeletalTrapezoidation::SkeletalTrapezoidation(const Polygons& polys, const BeadingStrategy& beading_strategy,
double transitioning_angle, coord_t discretization_step_size,
@@ -450,194 +385,6 @@ SkeletalTrapezoidation::SkeletalTrapezoidation(const Polygons& polys, const Bead
constructFromPolygons(polys);
}
static bool has_finite_edge_with_non_finite_vertex(const Geometry::VoronoiDiagram &voronoi_diagram)
{
for (const VoronoiUtils::vd_t::edge_type &edge : voronoi_diagram.edges()) {
if (edge.is_finite()) {
assert(edge.vertex0() != nullptr && edge.vertex1() != nullptr);
if (edge.vertex0() == nullptr || edge.vertex1() == nullptr || !VoronoiUtils::is_finite(*edge.vertex0()) ||
!VoronoiUtils::is_finite(*edge.vertex1()))
return true;
}
}
return false;
}
static bool detect_missing_voronoi_vertex(const Geometry::VoronoiDiagram &voronoi_diagram, const std::vector<SkeletalTrapezoidation::Segment> &segments) {
if (has_finite_edge_with_non_finite_vertex(voronoi_diagram))
return true;
for (VoronoiUtils::vd_t::cell_type cell : voronoi_diagram.cells()) {
if (!cell.incident_edge())
continue; // There is no spoon
if (cell.contains_segment()) {
const SkeletalTrapezoidation::Segment &source_segment = VoronoiUtils::getSourceSegment(cell, segments);
const Point from = source_segment.from();
const Point to = source_segment.to();
// Find starting edge
// Find end edge
bool seen_possible_start = false;
bool after_start = false;
bool ending_edge_is_set_before_start = false;
VoronoiUtils::vd_t::edge_type *starting_vd_edge = nullptr;
VoronoiUtils::vd_t::edge_type *ending_vd_edge = nullptr;
VoronoiUtils::vd_t::edge_type *edge = cell.incident_edge();
do {
if (edge->is_infinite() || edge->vertex0() == nullptr || edge->vertex1() == nullptr || !VoronoiUtils::is_finite(*edge->vertex0()) || !VoronoiUtils::is_finite(*edge->vertex1()))
continue;
Vec2i64 v0 = VoronoiUtils::p(edge->vertex0());
Vec2i64 v1 = VoronoiUtils::p(edge->vertex1());
assert(!(v0 == to.cast<int64_t>() && v1 == from.cast<int64_t>()));
if (v0 == to.cast<int64_t>() && !after_start) { // Use the last edge which starts in source_segment.to
starting_vd_edge = edge;
seen_possible_start = true;
} else if (seen_possible_start) {
after_start = true;
}
if (v1 == from.cast<int64_t>() && (!ending_vd_edge || ending_edge_is_set_before_start)) {
ending_edge_is_set_before_start = !after_start;
ending_vd_edge = edge;
}
} while (edge = edge->next(), edge != cell.incident_edge());
if (!starting_vd_edge || !ending_vd_edge || starting_vd_edge == ending_vd_edge)
return true;
}
}
return false;
}
static bool has_missing_twin_edge(const SkeletalTrapezoidationGraph &graph)
{
for (const auto &edge : graph.edges)
if (edge.twin == nullptr)
return true;
return false;
}
using PointMap = SkeletalTrapezoidation::PointMap;
inline static void rotate_back_skeletal_trapezoidation_graph_after_fix(SkeletalTrapezoidationGraph &graph,
const double fix_angle,
const PointMap &vertex_mapping)
{
for (STHalfEdgeNode &node : graph.nodes) {
// If a mapping exists between a rotated point and an original point, use this mapping. Otherwise, rotate a point in the opposite direction.
if (auto node_it = vertex_mapping.find(node.p); node_it != vertex_mapping.end())
node.p = node_it->second;
else
node.p.rotate(-fix_angle);
}
}
bool detect_voronoi_edge_intersecting_input_segment(const Geometry::VoronoiDiagram &voronoi_diagram, const std::vector<VoronoiUtils::Segment> &segments)
{
for (VoronoiUtils::vd_t::cell_type cell : voronoi_diagram.cells()) {
if (!cell.incident_edge())
continue; // Degenerated cell, there is no spoon
if (!cell.contains_segment())
continue; // Skip cells that don't contain segments.
const VoronoiUtils::Segment &source_segment = VoronoiUtils::getSourceSegment(cell, segments);
const Vec2d source_segment_from = source_segment.from().cast<double>();
const Vec2d source_segment_vec = source_segment.to().cast<double>() - source_segment_from;
Point start_source_point, end_source_point;
VoronoiUtils::vd_t::edge_type *begin_voronoi_edge = nullptr, *end_voronoi_edge = nullptr;
SkeletalTrapezoidation::computeSegmentCellRange(cell, start_source_point, end_source_point, begin_voronoi_edge, end_voronoi_edge, segments);
// All Voronoi vertices must be on left side of the source segment, otherwise Voronoi diagram is invalid.
// FIXME Lukas H.: Be aware that begin_voronoi_edge and end_voronoi_edge could be nullptr in some specific cases.
// It mostly happens when there is some missing Voronoi, for example, in GH issue #8846 (IssuesWithMysteriousPerimeters.3mf).
if (begin_voronoi_edge != nullptr && end_voronoi_edge != nullptr)
for (VoronoiUtils::vd_t::edge_type *edge = begin_voronoi_edge; edge != end_voronoi_edge; edge = edge->next())
if (const Vec2d edge_v1(edge->vertex1()->x(), edge->vertex1()->y()); Slic3r::cross2(source_segment_vec, edge_v1 - source_segment_from) < 0)
return true;
}
return false;
}
enum class VoronoiDiagramStatus {
NO_ISSUE_DETECTED,
MISSING_VORONOI_VERTEX,
NON_PLANAR_VORONOI_DIAGRAM,
VORONOI_EDGE_INTERSECTING_INPUT_SEGMENT,
OTHER_TYPE_OF_VORONOI_DIAGRAM_DEGENERATION
};
// Try to detect cases when some Voronoi vertex is missing, when the Voronoi diagram
// is not planar or some Voronoi edge is intersecting input segment.
VoronoiDiagramStatus detect_voronoi_diagram_known_issues(const Geometry::VoronoiDiagram &voronoi_diagram,
const std::vector<SkeletalTrapezoidation::Segment> &segments)
{
if (const bool has_missing_voronoi_vertex = detect_missing_voronoi_vertex(voronoi_diagram, segments); has_missing_voronoi_vertex) {
return VoronoiDiagramStatus::MISSING_VORONOI_VERTEX;
} else if (const bool has_voronoi_edge_intersecting_input_segment = detect_voronoi_edge_intersecting_input_segment(voronoi_diagram, segments); has_voronoi_edge_intersecting_input_segment) {
// Detection if Voronoi edge is intersecting input segment detects at least one model in GH issue #8446.
return VoronoiDiagramStatus::VORONOI_EDGE_INTERSECTING_INPUT_SEGMENT;
} else if (const bool is_voronoi_diagram_planar = Geometry::VoronoiUtilsCgal::is_voronoi_diagram_planar_angle(voronoi_diagram, segments); !is_voronoi_diagram_planar) {
// Detection of non-planar Voronoi diagram detects at least GH issues #8474, #8514 and #8446.
return VoronoiDiagramStatus::NON_PLANAR_VORONOI_DIAGRAM;
}
return VoronoiDiagramStatus::NO_ISSUE_DETECTED;
}
inline static std::pair<PointMap, double> try_to_fix_degenerated_voronoi_diagram_by_rotation(
Geometry::VoronoiDiagram &voronoi_diagram,
const Polygons &polys,
Polygons &polys_rotated,
std::vector<SkeletalTrapezoidation::Segment> &segments,
const std::vector<double> &fix_angles)
{
const Polygons polys_rotated_original = polys_rotated;
double fixed_by_angle = fix_angles.front();
PointMap vertex_mapping;
for (const double &fix_angle : fix_angles) {
vertex_mapping.clear();
polys_rotated = polys_rotated_original;
fixed_by_angle = fix_angle;
for (Polygon &poly : polys_rotated)
poly.rotate(fix_angle);
assert(polys_rotated.size() == polys.size());
for (size_t poly_idx = 0; poly_idx < polys.size(); ++poly_idx) {
assert(polys_rotated[poly_idx].size() == polys[poly_idx].size());
for (size_t point_idx = 0; point_idx < polys[poly_idx].size(); ++point_idx)
vertex_mapping.insert({polys_rotated[poly_idx][point_idx], polys[poly_idx][point_idx]});
}
segments.clear();
for (size_t poly_idx = 0; poly_idx < polys_rotated.size(); poly_idx++)
for (size_t point_idx = 0; point_idx < polys_rotated[poly_idx].size(); point_idx++)
segments.emplace_back(&polys_rotated, poly_idx, point_idx);
voronoi_diagram.clear();
construct_voronoi(segments.begin(), segments.end(), &voronoi_diagram);
#ifdef ARACHNE_DEBUG_VORONOI
{
static int iRun = 0;
dump_voronoi_to_svg(debug_out_path("arachne_voronoi-diagram-rotated-%d.svg", iRun++).c_str(), voronoi_diagram, to_points(polys), to_lines(polys));
}
#endif
if (detect_voronoi_diagram_known_issues(voronoi_diagram, segments) == VoronoiDiagramStatus::NO_ISSUE_DETECTED)
break;
}
assert(Geometry::VoronoiUtilsCgal::is_voronoi_diagram_planar_intersection(voronoi_diagram));
return {vertex_mapping, fixed_by_angle};
}
void SkeletalTrapezoidation::constructFromPolygons(const Polygons& polys)
{
@@ -670,8 +417,8 @@ void SkeletalTrapezoidation::constructFromPolygons(const Polygons& polys)
}
#endif
Geometry::VoronoiDiagram voronoi_diagram;
construct_voronoi(segments.begin(), segments.end(), &voronoi_diagram);
VD voronoi_diagram;
voronoi_diagram.construct_voronoi(segments.cbegin(), segments.cend());
#ifdef ARACHNE_DEBUG_VORONOI
{
@@ -680,45 +427,15 @@ void SkeletalTrapezoidation::constructFromPolygons(const Polygons& polys)
}
#endif
// When any Voronoi vertex is missing, the Voronoi diagram is not planar, or some voronoi edge is
// intersecting input segment, rotate the input polygon and try again.
VoronoiDiagramStatus status = detect_voronoi_diagram_known_issues(voronoi_diagram, segments);
const std::vector<double> fix_angles = {PI / 6, PI / 5, PI / 7, PI / 11};
double fixed_by_angle = fix_angles.front();
PointMap vertex_mapping;
// polys_copy is referenced through items stored in the std::vector segments.
Polygons polys_copy = polys;
if (status != VoronoiDiagramStatus::NO_ISSUE_DETECTED) {
if (status == VoronoiDiagramStatus::MISSING_VORONOI_VERTEX)
BOOST_LOG_TRIVIAL(warning) << "Detected missing Voronoi vertex, input polygons will be rotated back and forth.";
else if (status == VoronoiDiagramStatus::NON_PLANAR_VORONOI_DIAGRAM)
BOOST_LOG_TRIVIAL(warning) << "Detected non-planar Voronoi diagram, input polygons will be rotated back and forth.";
else if (status == VoronoiDiagramStatus::VORONOI_EDGE_INTERSECTING_INPUT_SEGMENT)
BOOST_LOG_TRIVIAL(warning) << "Detected Voronoi edge intersecting input segment, input polygons will be rotated back and forth.";
std::tie(vertex_mapping, fixed_by_angle) = try_to_fix_degenerated_voronoi_diagram_by_rotation(voronoi_diagram, polys, polys_copy, segments, fix_angles);
VoronoiDiagramStatus status_after_fix = detect_voronoi_diagram_known_issues(voronoi_diagram, segments);
assert(status_after_fix == VoronoiDiagramStatus::NO_ISSUE_DETECTED);
if (status_after_fix == VoronoiDiagramStatus::MISSING_VORONOI_VERTEX)
BOOST_LOG_TRIVIAL(error) << "Detected missing Voronoi vertex even after the rotation of input.";
else if (status_after_fix == VoronoiDiagramStatus::NON_PLANAR_VORONOI_DIAGRAM)
BOOST_LOG_TRIVIAL(error) << "Detected non-planar Voronoi diagram even after the rotation of input.";
else if (status_after_fix == VoronoiDiagramStatus::VORONOI_EDGE_INTERSECTING_INPUT_SEGMENT)
BOOST_LOG_TRIVIAL(error) << "Detected Voronoi edge intersecting input segment even after the rotation of input.";
}
process_voronoi_diagram:
assert(this->graph.edges.empty() && this->graph.nodes.empty() && this->vd_edge_to_he_edge.empty() && this->vd_node_to_he_node.empty());
for (vd_t::cell_type cell : voronoi_diagram.cells()) {
for (const VD::cell_type &cell : voronoi_diagram.cells()) {
if (!cell.incident_edge())
continue; // There is no spoon
Point start_source_point;
Point end_source_point;
vd_t::edge_type* starting_voronoi_edge = nullptr;
vd_t::edge_type* ending_voronoi_edge = nullptr;
const VD::edge_type *starting_voronoi_edge = nullptr;
const VD::edge_type *ending_voronoi_edge = nullptr;
// Compute and store result in above variables
if (cell.contains_point()) {
@@ -727,7 +444,12 @@ process_voronoi_diagram:
continue;
} else {
assert(cell.contains_segment());
computeSegmentCellRange(cell, start_source_point, end_source_point, starting_voronoi_edge, ending_voronoi_edge, segments);
Geometry::SegmentCellRange<Point> cell_range = Geometry::VoronoiUtils::compute_segment_cell_range(cell, segments.cbegin(), segments.cend());
assert(cell_range.is_valid());
start_source_point = cell_range.segment_start_point;
end_source_point = cell_range.segment_end_point;
starting_voronoi_edge = cell_range.edge_begin;
ending_voronoi_edge = cell_range.edge_end;
}
if (!starting_voronoi_edge || !ending_voronoi_edge) {
@@ -736,68 +458,30 @@ process_voronoi_diagram:
}
// Copy start to end edge to graph
assert(Geometry::VoronoiUtils::is_in_range<coord_t>(*starting_voronoi_edge));
edge_t* prev_edge = nullptr;
assert(VoronoiUtils::p(starting_voronoi_edge->vertex1()).x() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(starting_voronoi_edge->vertex1()).x() >= std::numeric_limits<coord_t>::lowest());
assert(VoronoiUtils::p(starting_voronoi_edge->vertex1()).y() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(starting_voronoi_edge->vertex1()).y() >= std::numeric_limits<coord_t>::lowest());
transferEdge(start_source_point, VoronoiUtils::p(starting_voronoi_edge->vertex1()).cast<coord_t>(), *starting_voronoi_edge, prev_edge, start_source_point, end_source_point, segments);
transferEdge(start_source_point, Geometry::VoronoiUtils::to_point(starting_voronoi_edge->vertex1()).cast<coord_t>(), *starting_voronoi_edge, prev_edge, start_source_point, end_source_point, segments);
node_t* starting_node = vd_node_to_he_node[starting_voronoi_edge->vertex0()];
starting_node->data.distance_to_boundary = 0;
constexpr bool is_next_to_start_or_end = true;
graph.makeRib(prev_edge, start_source_point, end_source_point, is_next_to_start_or_end);
for (vd_t::edge_type* vd_edge = starting_voronoi_edge->next(); vd_edge != ending_voronoi_edge; vd_edge = vd_edge->next()) {
for (const VD::edge_type* vd_edge = starting_voronoi_edge->next(); vd_edge != ending_voronoi_edge; vd_edge = vd_edge->next()) {
assert(vd_edge->is_finite());
assert(VoronoiUtils::p(vd_edge->vertex0()).x() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(vd_edge->vertex0()).x() >= std::numeric_limits<coord_t>::lowest());
assert(VoronoiUtils::p(vd_edge->vertex0()).y() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(vd_edge->vertex0()).y() >= std::numeric_limits<coord_t>::lowest());
assert(VoronoiUtils::p(vd_edge->vertex1()).x() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(vd_edge->vertex1()).x() >= std::numeric_limits<coord_t>::lowest());
assert(VoronoiUtils::p(vd_edge->vertex1()).y() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(vd_edge->vertex1()).y() >= std::numeric_limits<coord_t>::lowest());
assert(Geometry::VoronoiUtils::is_in_range<coord_t>(*vd_edge));
Point v1 = VoronoiUtils::p(vd_edge->vertex0()).cast<coord_t>();
Point v2 = VoronoiUtils::p(vd_edge->vertex1()).cast<coord_t>();
Point v1 = Geometry::VoronoiUtils::to_point(vd_edge->vertex0()).cast<coord_t>();
Point v2 = Geometry::VoronoiUtils::to_point(vd_edge->vertex1()).cast<coord_t>();
transferEdge(v1, v2, *vd_edge, prev_edge, start_source_point, end_source_point, segments);
graph.makeRib(prev_edge, start_source_point, end_source_point, vd_edge->next() == ending_voronoi_edge);
}
assert(VoronoiUtils::p(starting_voronoi_edge->vertex0()).x() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(starting_voronoi_edge->vertex0()).x() >= std::numeric_limits<coord_t>::lowest());
assert(VoronoiUtils::p(starting_voronoi_edge->vertex0()).y() <= std::numeric_limits<coord_t>::max() && VoronoiUtils::p(starting_voronoi_edge->vertex0()).y() >= std::numeric_limits<coord_t>::lowest());
transferEdge(VoronoiUtils::p(ending_voronoi_edge->vertex0()).cast<coord_t>(), end_source_point, *ending_voronoi_edge, prev_edge, start_source_point, end_source_point, segments);
transferEdge(Geometry::VoronoiUtils::to_point(ending_voronoi_edge->vertex0()).cast<coord_t>(), end_source_point, *ending_voronoi_edge, prev_edge, start_source_point, end_source_point, segments);
prev_edge->to->data.distance_to_boundary = 0;
}
// For some input polygons, as in GH issues #8474 and #8514 resulting Voronoi diagram is degenerated because it is not planar.
// When this degenerated Voronoi diagram is processed, the resulting half-edge structure contains some edges that don't have
// a twin edge. Based on this, we created a fast mechanism that detects those causes and tries to recompute the Voronoi
// diagram on slightly rotated input polygons that usually make the Voronoi generator generate a non-degenerated Voronoi diagram.
if (status == VoronoiDiagramStatus::NO_ISSUE_DETECTED && has_missing_twin_edge(this->graph)) {
BOOST_LOG_TRIVIAL(warning) << "Detected degenerated Voronoi diagram, input polygons will be rotated back and forth.";
status = VoronoiDiagramStatus::OTHER_TYPE_OF_VORONOI_DIAGRAM_DEGENERATION;
std::tie(vertex_mapping, fixed_by_angle) = try_to_fix_degenerated_voronoi_diagram_by_rotation(voronoi_diagram, polys, polys_copy, segments, fix_angles);
assert(!detect_missing_voronoi_vertex(voronoi_diagram, segments));
if (detect_missing_voronoi_vertex(voronoi_diagram, segments))
BOOST_LOG_TRIVIAL(error) << "Detected missing Voronoi vertex after the rotation of input.";
assert(Geometry::VoronoiUtilsCgal::is_voronoi_diagram_planar_intersection(voronoi_diagram));
this->graph.edges.clear();
this->graph.nodes.clear();
this->vd_edge_to_he_edge.clear();
this->vd_node_to_he_node.clear();
goto process_voronoi_diagram;
}
if (status != VoronoiDiagramStatus::NO_ISSUE_DETECTED) {
assert(!has_missing_twin_edge(this->graph));
if (has_missing_twin_edge(this->graph))
BOOST_LOG_TRIVIAL(error) << "Detected degenerated Voronoi diagram even after the rotation of input.";
}
if (status != VoronoiDiagramStatus::NO_ISSUE_DETECTED)
rotate_back_skeletal_trapezoidation_graph_after_fix(this->graph, fixed_by_angle, vertex_mapping);
#ifdef ARACHNE_DEBUG
assert(Geometry::VoronoiUtilsCgal::is_voronoi_diagram_planar_intersection(voronoi_diagram));