mirror of
https://github.com/QIDITECH/QIDISlicer.git
synced 2026-02-01 00:18:44 +03:00
11 lines
166 B
Forth
11 lines
166 B
Forth
|
|
#version 110
|
||
|
|
|
||
|
|
uniform sampler2D Texture;
|
||
|
|
|
||
|
|
varying vec2 Frag_UV;
|
||
|
|
varying vec4 Frag_Color;
|
||
|
|
|
||
|
|
void main()
|
||
|
|
{
|
||
|
|
gl_FragColor = Frag_Color * texture2D(Texture, Frag_UV.st);
|
||
|
|
}
|