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# ifndef libslic3r_SeamPlacer_hpp_
# define libslic3r_SeamPlacer_hpp_
# include <optional>
# include <vector>
# include <memory>
# include <atomic>
# include "libslic3r/libslic3r.h"
# include "libslic3r/ExtrusionEntity.hpp"
# include "libslic3r/Polygon.hpp"
# include "libslic3r/PrintConfig.hpp"
# include "libslic3r/BoundingBox.hpp"
# include "libslic3r/AABBTreeIndirect.hpp"
# include "libslic3r/KDTreeIndirect.hpp"
namespace Slic3r {
class PrintObject ;
class ExtrusionLoop ;
class Print ;
class Layer ;
namespace EdgeGrid {
class Grid ;
}
namespace SeamPlacerImpl {
struct GlobalModelInfo ;
struct SeamComparator ;
enum class EnforcedBlockedSeamPoint {
Blocked = 0 ,
Neutral = 1 ,
Enforced = 2 ,
} ;
// struct representing single perimeter loop
struct Perimeter {
size_t start_index { } ;
size_t end_index { } ; //inclusive!
size_t seam_index { } ;
float flow_width { } ;
// During alignment, a final position may be stored here. In that case, finalized is set to true.
// Note that final seam position is not limited to points of the perimeter loop. In theory it can be any position
// Random position also uses this flexibility to set final seam point position
bool finalized = false ;
Vec3f final_seam_position = Vec3f : : Zero ( ) ;
} ;
//Struct over which all processing of perimeters is done. For each perimeter point, its respective candidate is created,
// then all the needed attributes are computed and finally, for each perimeter one point is chosen as seam.
// This seam position can be then further aligned
struct SeamCandidate {
SeamCandidate ( const Vec3f & pos , Perimeter & perimeter ,
float local_ccw_angle ,
EnforcedBlockedSeamPoint type ) :
position ( pos ) , perimeter ( perimeter ) , visibility ( 0.0f ) , overhang ( 0.0f ) , embedded_distance ( 0.0f ) , local_ccw_angle (
local_ccw_angle ) , type ( type ) , central_enforcer ( false ) {
}
const Vec3f position ;
// pointer to Perimeter loop of this point. It is shared across all points of the loop
Perimeter & perimeter ;
float visibility ;
float overhang ;
// distance inside the merged layer regions, for detecting perimeter points which are hidden indside the print (e.g. multimaterial join)
// Negative sign means inside the print, comes from EdgeGrid structure
float embedded_distance ;
float local_ccw_angle ;
EnforcedBlockedSeamPoint type ;
bool central_enforcer ; //marks this candidate as central point of enforced segment on the perimeter - important for alignment
} ;
struct SeamCandidateCoordinateFunctor {
SeamCandidateCoordinateFunctor ( const std : : vector < SeamCandidate > & seam_candidates ) :
seam_candidates ( seam_candidates ) {
}
const std : : vector < SeamCandidate > & seam_candidates ;
float operator ( ) ( size_t index , size_t dim ) const {
return seam_candidates [ index ] . position [ dim ] ;
}
} ;
} // namespace SeamPlacerImpl
struct PrintObjectSeamData
{
using SeamCandidatesTree = KDTreeIndirect < 3 , float , SeamPlacerImpl : : SeamCandidateCoordinateFunctor > ;
struct LayerSeams
{
Slic3r : : deque < SeamPlacerImpl : : Perimeter > perimeters ;
std : : vector < SeamPlacerImpl : : SeamCandidate > points ;
std : : unique_ptr < SeamCandidatesTree > points_tree ;
} ;
// Map of PrintObjects (PO) -> vector of layers of PO -> vector of perimeter
std : : vector < LayerSeams > layers ;
// Map of PrintObjects (PO) -> vector of layers of PO -> unique_ptr to KD
// tree of all points of the given layer
void clear ( )
{
layers . clear ( ) ;
}
} ;
class SeamPlacer {
public :
// Number of samples generated on the mesh. There are sqr_rays_per_sample_point*sqr_rays_per_sample_point rays casted from each samples
static constexpr size_t raycasting_visibility_samples_count = 30000 ;
static constexpr size_t fast_decimation_triangle_count_target = 16000 ;
//square of number of rays per sample point
static constexpr size_t sqr_rays_per_sample_point = 5 ;
// snapping angle - angles larger than this value will be snapped to during seam painting
static constexpr float sharp_angle_snapping_threshold = 55.0f * float ( PI ) / 180.0f ;
// overhang angle for seam placement that still yields good results, in degrees, measured from vertical direction
static constexpr float overhang_angle_threshold = 50.0f * float ( PI ) / 180.0f ;
// determines angle importance compared to visibility ( neutral value is 1.0f. )
static constexpr float angle_importance_aligned = 0.6f ;
static constexpr float angle_importance_nearest = 1.0f ; // use much higher angle importance for nearest mode, to combat the visibility info noise
// For long polygon sides, if they are close to the custom seam drawings, they are oversampled with this step size
static constexpr float enforcer_oversampling_distance = 0.2f ;
// When searching for seam clusters for alignment:
// following value describes, how much worse score can point have and still be picked into seam cluster instead of original seam point on the same layer
static constexpr float seam_align_score_tolerance = 0.3f ;
// seam_align_tolerable_dist_factor - how far to search for seam from current position, final dist is seam_align_tolerable_dist_factor * flow_width
static constexpr float seam_align_tolerable_dist_factor = 4.0f ;
// minimum number of seams needed in cluster to make alignment happen
static constexpr size_t seam_align_minimum_string_seams = 6 ;
// millimeters covered by spline; determines number of splines for the given string
static constexpr size_t seam_align_mm_per_segment = 4.0f ;
//The following data structures hold all perimeter points for all PrintObject.
std : : unordered_map < const PrintObject * , PrintObjectSeamData > m_seam_per_object ;
void init ( const Print & print , std : : function < void ( void ) > throw_if_canceled_func ) ;
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Point place_seam ( const Layer * layer , const ExtrusionLoop & loop , bool external_first , const Point & last_pos ) const ;
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private :
void gather_seam_candidates ( const PrintObject * po , const SeamPlacerImpl : : GlobalModelInfo & global_model_info ) ;
void calculate_candidates_visibility ( const PrintObject * po ,
const SeamPlacerImpl : : GlobalModelInfo & global_model_info ) ;
void calculate_overhangs_and_layer_embedding ( const PrintObject * po ) ;
void align_seam_points ( const PrintObject * po , const SeamPlacerImpl : : SeamComparator & comparator ) ;
std : : vector < std : : pair < size_t , size_t > > find_seam_string ( const PrintObject * po ,
std : : pair < size_t , size_t > start_seam ,
const SeamPlacerImpl : : SeamComparator & comparator ) const ;
std : : optional < std : : pair < size_t , size_t > > find_next_seam_in_layer (
const std : : vector < PrintObjectSeamData : : LayerSeams > & layers ,
const Vec3f & projected_position ,
const size_t layer_idx , const float max_distance ,
const SeamPlacerImpl : : SeamComparator & comparator ) const ;
} ;
} // namespace Slic3r
# endif // libslic3r_SeamPlacer_hpp_